Update 1.21 has arrived for DOOM Eternal, and here’s the full list of the changes and fixes added with this patch. This is a small update, so don’t expect any big changes with this patch. This update fixes some annoying issues players have been experiencing for a while now, but that’s not it a small addition has been made in preparation for an upcoming event. If you missed the last update read our last post about update 1.20 Here’s everything new with DOOM Eternal update 1.21.
DOOM Eternal Update 1.21 Patch Notes
As ye navigate the dark demonic waters of future content, cast ye eyebuckets starboard towards the shimmering horizon for a terrifying glimpse at our next in-game Event…
GHOULS, GOURDS, & GALLEONS
HARK! Behold Le Manc, the evil bearded sea captain Mancubus Master Collection! But this fearsome foe is only a taste of the sunken treasure due to be bubbling back up to the surface! Stay tuned to the Slayers Club for more spooky details on this upcoming event!
- Main Menu music is now the same as it was when DOOM Eternal launched in March 2020.
- Fixed an issue introduced with Update 6.2 in which the playable Marauder’s axe flame effects were white instead of reddish-orange.
- Issue: Automap ambient sound effects may persist in-game or menus after closing the Dossier.
- Resolution: This issue usually resolves on its own after a brief duration but may return upon entering and exiting the Automap in the Dossier again. This issue will be fixed in a future update.
In the patch notes, a new upcoming event is mentioned so players should expect more updates while the event gets closer. Id Software has something special stored for players, so you should keep an eye on their social media profiles and their website.
DOOM Eternal is available now on PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and Google Stadia. Visit their official website to get all the details.