Super Smash Bros. Ultimate Ver. 13.0 Fighter Changes

Many changes for fighters in the Sora patch

by Elliott Gatica

Super-Smash-Bros-Ultimate-Ver-13

Super Smash Bros. Ultimate version 13.0.0 has just dropped, bringing Sora from Kingdom Hearts into the fray. While his addition is huge, given that he’s the final fighter and most popular character in the mix, we are excited to see any further character balancing that comes in every update. Here are all the fighter adjustments listed below.

Fighter adjustments in Super Smash Bros Ultimate ver. 13.0.0

All Fighters

  • Made it so opponents that fall down in place due to Kazuya’s side special cannot be stepped on when jumping.

Jigglypuff

  • Neutral Attack 2 – Reduced vulnerability
  • Back Air Attack – Reduced vulnerability. Reduced vulnerability when landing.
  • Downward Throw – Shortened the launch distance. Reduced vulnerability.

Dr. Mario

  • Neutral Air Attack – Extended launch distance for the high-damage window.
  • Up Air Attack – Increased attack power and maintained launch distance.
  • Down Air Attack – Increased attack speed.
  • Side Special – Increased the amount of time hit detection lasts.
  • Down Special – Increased the speed that super armor activates when using the move on the ground.

Zelda

  • Neutral Attack 1 – Reduced vulnerability.
  • Flurry Attack – Increased power.
  • Up Smash Attack – Extended launch distance.
  • Down Smash Attack – Extended launch distance.
  • Down Air Attack – Increased the high-damage range.

Lucario

  • Dash Attack – Extended the duration of the high-damage part of the attack. Increased the high-damage range.
  • Side Tilt Attack – Extended launch distance of the second attack.
  • Down Tilt Attack – Increased attack speed.

Rosalina and Luma

  • Down Smash Attack – Luma will appear in front of Rosalina when using the move and turning around. Extended launch distance for Luma’s attack.
  • Side Special – Luma will follow you when using the move in the air.

Little Mac

  • Up Tilt Attack – Extended the duration of an opponent’s animation when they are struck by this attack.
  • Side Smash Attack – Increased power against shields when using the move with down input.
  • Neutral Special – Extended launch distance. Reduced vulnerability when using the move on the ground. Increased speed so it will be faster to use the move. Made so the second button press can be input in advance.
  • Up Special – Extended launch distance of the last attack.
  • Down Special – Increased the amount of attack power will increase.

Ridley

  • Side Special – Shortened the time between the slamming/dragging animations and when another jump can be input.

King K. Rool

  • Up Tilt Attack – Increased power. Extended launch distance.
  • Side Smash Attack – Increased the amount of time hit detection lasts. Increased the range at the beginning of the move.
  • Forward Air Attack – Reduced vulnerability.
  • Up Throw – Extended launch distance.

Isabelle

  • Down Tilt Attack – Reduced vulnerability.
  • Side Smash Attack – Extended the duration of the high-damage part of the attack.
  • Down Smash Attack – Extended launch distance. Increased attack range.
  • Forward Throw – Extended launch distance.

Incineroar

  • Down Smash Attack – Increased power. Extended launch distance.
  • Up Air Attack – Increased attack power and maintained launch distance.
  • Up Special – Increased attack power and maintained launch distance of the high-damage window while descending. Increased attack power and maintained launch distance of the high-damage window for the explosion.

Joker

  • Final Smash – Shortened the downtime after finishing the Final Smash.

Hero

  • Final Smash – Shortened the downtime after finishing the Final Smash.

Sora

The information taken was from the Nintendo of America support website. There, you can find more about the patch and how to update your game to the latest version.

Super Smash Bros. Ultimate is out for the Nintendo Switch. Sora is also available for download now and is part of the second Fighter Pass.

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