It’s only natural that video games (particularly RPGs) will get bigger and bigger as time goes on, and that has certainly been the case with BioWare’s games. Mass Effect: Andromeda is set to be the biggest game they have ever made, though just how much bigger the game will be compared to their previous games has just been put into perspective.
Mass Effect: Andromeda’s producer, Fabrice Condomina, recently did an interview with Gamereactor regarding the game, and the size of the game as a whole came up. He says “Oh, it’s bigger than any of the three [games in the original trilogy]. In terms of the footprint, for example, it’s gigantic. One planet can be the size of Dragon Age: Inquisition as a whole. Not all of them, but some of them. But it gives you an idea of scale.”
He goes on to say that “But also in terms of, for example, the progression system, it’s probably the deepest we ever made. So even in terms of mechanically, the crafting system is probably the one we pushed further than any in the three. So it’s definitely bigger.”
This is certainly exciting news to hear, as a big game world with lots to explore is always a good time. The developer also recently admitted that they learned their lesson with Dragon Age: Inquisition’s big world filled with filler content, with Andromeda containing side quests that are meaningful and not just a waste of your time. They noted that they looked at games like The Witcher for inspiration, and those are good footsteps to follow, indeed.
Mass Effect: Andromeda will launch for PlayStation 4, Xbox One and PC on March 21st. Unlike previous games in the series, BioWare recently revealed that the majority of the game will still be playable after you complete the main game.