Attack of the Fanboy

Anthem to Feature Innovative Story and Multiplayer Combination, says Bioware

Developer explains innovative approach to multiplayer storytelling in Anthem.

by William Schwartz


Bioware is slowly revealing their plans for Anthem.  In a community update on the Bioware Blog, Casey Hudson talks Anthem and the developer’s “innovative” approach to storytelling in their upcoming game.

Hudson writes, “We’re trying something really different here.  Anthem represents one way to deliver innovation and new experiences in the spirit of our mission.”  That mission states that players will “become the hero of your story.”  This is something Hudson says is a problem that the developer is “taking head on” with Anthem.   They are “structuring the entire game design to provide a specific solution,” that “creates a unique experience where you have control over your own story, but your story is set in an ever-changing multiplayer world.”

Hudson says, “Even though Anthem is meant to bring out the best parts of playing as part of an online community, you can choose to play through the story with only your friends, or even on your own.”

Anthem started catching a lot of buzz last year when it was revealed at Microsoft’s E3 Press Conference, and this year EA will have a chance to show the game to attendees of the EA Play Event that is taking place in Los Angeles during E3.  Despite Bioware releasing some of the very best role playing games of the last generation, this one has been somewhat lackluster.  The release of Mass Effect Andromeda was met with negative criticism and failed to live up to the high bar set by other games in the series.

It was recently revealed that Anthem would arrive at the very end of the 2019 fiscal year for EA, meaning that it should arrive around March of next year.

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