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Assassin’s Creed Unity’s Lack Of French Accents Explained By Ubisoft

by Dean James

Assassins-Creed-Unity

Set to release in the next couple months, Assassin’s Creed Unity will be the first exclusively now current-gen game in the Assassin’s Creed series. Taking place during the French Revolution, we will be getting some very unique settings unlike any we’ve seen before. However, one complaint has arisen, as while the game is set in France, the characters will feature British accents instead. Now, Ubisoft has explained their reasoning for this decision through their official blog.

The game’s creative director Alex Amancio had to say the following about their decision to forgo French accents in Assassin’s Creed Unity:

“The idea is that the Animus is translating everything into the language you’re playing in. That’s why, since you’re an Anglophone, you’re hearing all the dialogue and cinematics in English. It would really make no sense for there to be a French accent because that would mean that this French character is trying to address you in accented English. Everyone in the game is not trying to speak English for your benefit.”

This also brings up the question of why they went with a British accent rather than an American one based on this logic, but Ubisoft says it’s because that a British accent helps to make the game feel more like a period piece than an American one would. Amancio also mentions how those who want the game to feel the most authentic can play with the French language setting instead.

Look for Assassin’s Creed Unity to hit November 11 exclusively for PlayStation 4 and Xbox One.

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