PlayStation 4, Xbox One and PC users have been hopping into the Black Ops III beta over the past eleven days, enjoying its offering of four maps, several specialist classes and scorestreaks.
Despite being a few months away from release, the game has, for the most part, been a relatively smooth experience for all. According to the folks over at Digital Foundry however, the smoothest experience is available on Xbox One.
“Frame-rates are rarely affected across the course of the match while the player is in control and this translates into low latency, high accuracy twitch gameplay that takes full advantage of the 60fps update,” state Digital Foundry.
“Frame-rates are rarely affected [on Xbox One]”
“Performance remains stable under load too, with explosions and alpha effects barely making a dent when the action starts to heat up. The only sharp frame-rate dips on Xbox One come in the transition to and from the Killcam – irrelevant to the gameplay, and mostly unnoticeable in practice.”
This is contrast to the PlayStation 4 where “small dips” are more apparent, with certain scenes going as low as 50fps. But there is a catch. The Xbox One sacrifices resolution to achieve its silky smooth framerate. The Black Ops III beta runs a 1600 x 900 resolution on Xbox One and, according to Digital Foundry, “buildings, foliage and distant objects appear considerably less defined.”
The overall conclusion is that, despite irregular dips in framerate, the PlayStation 4 version is superior, but with Black Ops III not due out till November, there’s plenty of time for Treyarch to improve both versions. We’ve been playing the Black Ops III beta since its release, and we’ve enjoyed its faster pace and new movement system.