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Blizzard Entertainment’s next MMO delayed until 2016

This article is over 11 years old and may contain outdated information

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The MMO project codenamed as “Titan” has been delayed, according to recent reports and an official statement from Blizzard. It has come to light that the World of Warcraft successor will see a 2016 release date at the very earliest.

Venture Beat reports that development on the project has been scrapped, and Blizzard is starting over from scratch. It’s reported that Titan had a team of 100 developers working on the new MMO, but 70 of those positions are being reassigned to other projects at the fabled developer.

We’ve come to a point where we need to make some large design and technology changes to the game.

An official statement from Blizzard’s Shon Damron explains where Blizzard stands with their new MMO.

“We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.”

World of Warcraft is still, by far, the most popular of the pay to play models for MMO’s. Despite dwindling subscriber numbers, Blizzard still facilitates play for millions of paying subscribers each month. Those numbers however, have been dwindling.


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