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Call of Duty WW2 Will Replace Create-a-Class System & Other Multiplayer Details

This article is over 7 years old and may contain outdated information

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Sledgehammer Games appears to be changing up the way that classes operate in multiplayer for Call of Duty WW2.  Where all of the recent Call of Duty games have used a Create-a-Class system for multiplayer it sounds like this will be scrapped for something called “Divisions.”

Create-a-Class has been replaced by Divisions

Sledgehammer’s Michael Condrey told Sony that “Divisions fundamentally redefine how players invest in their multiplayer soldier career.  Replacing the create-a-class system, players choose from five iconic World War II divisions each with specific basic combat training, division training and weapon skills.  We think it’ll intrigue Call of Duty series veterans, and we can’t wait for our fans to see it.”

A few more bits of multiplayer information was revealed for Call of Duty WW2 by Condrey.  Who says, “expect authentic WWII weapons, iconic battle locations, and a ton of ways to compete.”  Condrey also describes what he calls “War Mode.”  This mode is a narrative based multiplayer mode that features Axis vs. Allied soldiers in an assault and defend battle over strategic objectives.

The rest Condrey says is being saved for E3.

Call of Duty WW2 will be getting a full multiplayer reveal at E3 2017, check back with Attack of the Fanboy for all the details as we go hands-on with the game for the first time to see if boots on the ground really was the right choice for the next installment in the Call of Duty series.


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