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Cuphead Gameplay with Extended Look at Platforming Levels Shown at Gamescom

This article is over 7 years old and may contain outdated information

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When Cuphead was revealed over three years ago on Microsoft’s stage at E3 2014, it was originally showcased as a boss rush game with graphics emulating cartoons from the 1930s. Fast-forward to today, Cuphead has kept is charming aesthetic but has increased significantly in scope. The title now has full-fledged platforming levels, and during Gamescom 2017, players got an extended look at one of them.

Starting in the overworld, we see the titular character approach an NPC before heading into a level called Forrest Follies. We get to see a variety of enemies—like angry flowers and mushrooms that shoot harmful spores—while the player pushes forward through the forest. Later in the video, new footage highlighting a few different boss battles was shown. It’s apparent that Cuphead has come a long way since its first showing.

Studio MDHR already explained the difficulties and sacrifices made while developing Cuphead, including remortgaging their houses to expand the team. This allowed them to create the game they always wanted to create, with a bigger vision and more content.

Cuphead is set to release on September 29, 2017 for Xbox One and PC as an Xbox Play Anywhere title. Despite the time it took to develop and the sheer amount of work put into it, Cuphead is still modestly priced at $19.99.

New Cuphead Gameplay From Gamescom 2017


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