Steve Papoutsis, Dead Space 2’s executive producer, stated the reason Visceral decided to include multiplayer in the sequel was because it was the most wanted feature the fans requested.
In a recent interview with GamerZines,
“Multiplayer was the most requested feature for Dead Space 2. Numerous people wanted to be able to experience Dead Space with their friends after finishing the single player story. Given that feedback we wanted to deliver a game that our players would enjoy and listening to what they listed as the number one feature addition made sense.”
When asked about the comparison to the Left 4 Dead series he was asked if horror games have to follow this kind of team-based competitive survival mould?” I don’t necessarily think they do. The approach we took made sense for our particular game, Papoutsis replied.
Wait, Imma let you finish Steve Papoutsis, but Left 4 Dead is one of the greatest games of all times. Ok, carry on.
Dead Space 2 is out on January 25 for PC, PS3 and Xbox 360.