Attack of the Fanboy

Dontnod Explains How Combat Works In Life Is Strange Follow-Up Vampyr

by Mike Guarino


Life Is Strange developer Dontnod will be taking things in a very different direction with their next game, as it will have you controlling a vampire in a game that features RPG combat. While we’ve gotten some tastes of the game earlier this year, now the developer is detailing how the combat actually works.

Dontnod published a blog post today that is all about Vampyr’s combat, which reveals that players will be “Armed with an array of conventional melee and ranged weaponry,” allowing them to “attack and dodge enemies to fill up Jonathan’s Blood Gauge, which is required to unleash powerful vampire attacks.”

“From impaling enemies on a spike to draining them of blood at a distance, as Jonathan’s Blood Gauge fills during a combat situation, his Vampire affliction will start to overtake his more human side, unleashing destructive spells and abilities against those who try to stop him.”

There will also be a “nonlinear” skill tree that will unlock more powerful attacks and abilities as you gain experience points. These abilities can also be equipped in any order, which will allow players to be able to build a character that suits their play style. You can check out the full breakdown of the combat by clicking right here.

Vampyr is set to launch for PlayStation 4, Xbox One and PC in 2017.

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