Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Final Fantasy VII Remake boss battle

Square Enix Assumes Full Development of Final Fantasy VII Remake

This article is over 7 years old and may contain outdated information

Recommended Videos

Square Enix is taking over the development of the much-anticipated remake of Final Fantasy VII, instead of sharing duties with third party companies. During a live stream over the weekend, Naoki Hamaguchi, project leader of the mobile game Mobius Final Fantasy, commented that he had assumed the same position over the development of Final Fantasy VII, since the project was now being completely developed within Square Enix, instead of relying on third-party collaborators.

Until now, Square Enix was developing Final Fantasy VII Remake with the help of other companies like CyberConnect2, which were in charge of some of the gameplay aspects of the title. But undisclosed reasons have made Square Enix want to have total control over quality levels and timeframes, which is why their internal workforce is assuming the full development of the project.

This is how Hamaguchi explained the situation: “Development was moving forward with external cooperation, but the company has decided to shift to an internal setup, including mass production and quality, because we want to control everything, including quality, on a stable schedule.”

The news fit with the previous information that Square Enix was posting new job openings for developers to work on Final Fantasy VII Remake, including battle planners, level planners, and BG designer. At the time it seemed confusing that they were only looking to fill those positions now, but it makes sense given that the game was in development before; it was just being done by another company.

It is unclear whether this shift in the development means that the game will skip the upcoming E3 later in June, but we certainly hope that is not the case.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jose Belmonte
Jose Belmonte
From Murcia to New York City, I go through life learning as much as I can about technology, TV shows and videogames. My motto is: Coffee, coffee, coffee.