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Five Nights at Freddy’s Creator says ‘I Did My Best to Provide Some Good Scares and a Good Story’

by Kyle Hanson

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The Five Nights at Freddy’s series is a true standout in gaming for a number of reasons. Launching on August 8th, 2014, the series has gone on to feature four entries in less than a year. This sort of rapid release is almost unheard of, and yet the series has remained well regarded among its fans.

For this the Five Nights at Freddy’s creator, Scott Cawthon, took to Steam to thanks his many fans. With Five Nights at Freddy’s 4 being billed as the final game in the series, with a DLC expansion promised for around Haloween, it seems like Cawthon has taken some time to reflect and appreciate those that helped him achieve such success.

“First of all,” reads the post on Steam. “I wanted to thank the community in general for the huge outpouring of support through emails and in the forums. I know a lot of you are concerned about me or think that I’m stressed out. It’s true that I’m stressed a little; but it’s ok because the result was good.

Don’t fall into the pit of people who have given up on making something of themselves, and make sure you make EVERYTHING out of yourself.

“I’ve worked very hard this year, almost non-stop, to produce good games for this series. Even though there may be some debate as to how “good” the games are, I did my best to provide some good scares and a good story. All I can do is judge from the Steam reviews that I’ve been mostly successful; so I’m very happy about that.”

At the same time though, he also responded to those that have criticized him and the Five Nights at Freddy’s series, saying “It’s true that there has been a lot of hate toward me lately; on the forums, on youtube, etc. And I’ll be honest, it’s difficult. It’s difficult when people seem to dislike you only because you’ve found success with something.”

“I think some people have this idea that I spend my days swimming in gold coins like Scrooge McDuck, cranking out games with no effort, then laughing all the way to the bank. The reality is quite different, and I think that people who hate on me for being successful are misguided.”

Cawthon closed with some extra appreciation for those that followed in his footsteps, entering the game design arena thanks to what they’d seen him do on the FNaF series. “The best emails I get are from people who have chosen to pursue game development because of the games that I’ve made, or people who have decided to do computer science, or learn programming. Who will be the next game designer? Who will make the next game for Markiplier to play? Make sure that it’s you! People who hate success will never be successful. Focus on your success, and your story.”

And finally, he offered some advice to those seeking his guidance. “People always ask me what college I recommend, or what programs I recommend. My answer is to just go forward, practice. Just GET to college, study hard, be awesome at what you do. Make sure that you are next year’s big success story. Don’t fall into the pit of people who have given up on making something of themselves, and make sure you make EVERYTHING out of yourself.”

“I’m getting too old for this. And when I retire someday, I’m going to want to sit down at a computer and play YOUR games, read YOUR stories, and watch YOUR videos. Don’t fall in with the people who have already given up on themselves. You are tomorrow’s next big thing. :)”

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