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Hideo Kojima Describes How He Creates Characters In His Games

by Damian Seeto


Hideo Kojima is finished with Konami and Metal Gear Solid V: The Phantom Pain so now he is busy working on his next game. The legendary developer has now shared what goes on his mind before he decides to create new characters.

Hideo Kojima tweeted: “When creating brand new characters, I think of every detail. Name, Sex, Race, Looks, Personal history, Future, Habit, Outfit.The role of the story/ on the theme. The balance with other characters.

I consider the movement, the evolution in the game, and how he comes in/out. And recently, I also consider if the character is attracted by Cos-Players.

The characters that the Cos-Player can think it’s easy or hard but challenging or it limits the target, or it shines Cos-Play. The character who let Cos-Player deformed/arranged a bit. Also I consider the balance for the group of Cos-Players.”

Kojima has created a lot of iconic characters over the years and many people have dressed up as them. Females like to dress up as Sniper Wolf and Quiet while males love to be Solid Snake and Liquid Snake just to name a few.

Kojima’s next game is a new IP since Konami owns the rights to the Metal Gear Solid franchise. We can be sure the game will have very memorable characters. It is expected to be out for PS4 and PC as Kojima is partnering with Sony on the project.

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