It’s been mentioned previously that Shadow of the Tomb Raider’s DLC challenge tombs will be playable as a solo player as well as cooperatively with another. What exactly that meant was a bit vague, but Crystal Dynamics has come forward with a new video explaining what co-op will look like in Shadow of the Tomb Raider. In a nutshell, it kinda looks like Portal 2.
Don’t worry, Shadow of the Tomb Raider isn’t suddenly going high-tech and inventing excuses for the physically impossible. No, it’s just that the focus on these tombs is to get players to think and coordinate their way through them. There are multiple paths through each challenge, and each requires a bit more thought and teamwork. To better enable players to coordinate their efforts, the team has implemented a “ping tool” which can be used to point out exactly what one is talking about rather than having to describe it verbally.
This is also something Portal 2 did back in 2011; it was incredibly useful then, and it should be just as useful to players now as they try to find the most efficient path through each tomb. Teams will want to get through the tombs quickly too, because the clock is ticking and every second counts.
Each challenge tomb has a set of timed milestones attached to it: gold, silver, and bronze. Meeting or exceeding these times will not only mean certain bragging rights, but also in-game currency to spend on weapons, upgrades, and resources. So it’ll definitely be worth one’s while to find a friend and nail down the optimal path through each challenge tomb.
The first of Shadow of the Tomb Raider’s DLC challenge tombs, “The Forge,” launches on November 13 for PC, PlayStation 4, and Xbox One.