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Metal Gear Survive

Metal Gear Survive Features Always Online DRM, Microtransactions

This article is over 6 years old and may contain outdated information

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Metal Gear Survive has had a hard time convincing players of its worth since its initial reveal and this latest batch of info will surely do it no favors, as Konami has revealed that the game will feature Always-Online DRM and microtransactions.

According to Konami, the reason why Metal Gear Survive features Always-Online DRM is that so the game can offer a “seamless” experience as players move between single-player and multiplayer modes, saying:

“Metal Gear Survive’s online connectivity requirements were built to support a seamless integration between single player and co-op. This will also enable us to provide ongoing content post-launch.”

There was no such explanation for why there are microtransactions in Metal Gear Survive, but we do at least know how they will work. Per usual, there will be a virtual currency that can be earned either through normal gameplay or with real money (specific price points were not revealed), and players can purchase unique items such as “Boost Passes” or “Support Defenders,” to provide special bonuses for a set period of time (its worth noting that the game is not finished and things could change during development, at least).

Lastly, Konami confirmed that the main campaign, on average, will take players between 15-20 hours to complete. Fortunately, it promises that there will plenty of stuff to do outside of the campaign (such as co-op and multiplayer), so players will still have a reason to continue playing even after the campaign is completed.

No doubt that at least one part of this story irritated you, but luckily you will soon have a chance to sort out your feelings regarding Metal Gear Survive thanks to the beta which will run from Jan.18-22.

Metal Gear Survive will arrive for the PlayStation 4, Xbox One and PC on Feb. 20, 21 and 22 in North America, Japan and Europe, respectively.

Thanks, Gamespot.


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