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ReCore Delayed

Microsoft Confirms That ReCore Has Been Delayed

This article is over 8 years old and may contain outdated information

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The Xbox One’s ReCore was originally set to be launching in the Spring of this year, though it has now been revealed that the game will not be meeting that release window. New information has come out revealing that ReCore will now be launching at some point in the second half of this year.

The information was revealed to Engadget via a representative of Microsoft, where the rep said that, “We have not yet set a launch date for ReCore, however the game will be ready in the latter half of 2016.” Luckily, this will not be another big delay like the Xbox One’s Scalebound suffered recently.

ReCore is being made by Mega Man creator Keiji Inafune of Comcept in partnership with Armature Studio. Inafune said the following regarding the game: “With ReCore, the theme I wanted to write was human versus robots. This world is — there were humans before, but now, there are none. There are a bunch of robots in this world already and the players will wonder, ‘Why are they here? Who made those robots?’ Probably humans, but they’re not here anymore. Also, the core in those robots, they’re a different technology than the robots themselves.”

ReCore will be getting console exclusivity on Xbox One, though it will also be launching alongside a PC version of the game.

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