Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Players Fail Second Pokemon Sun and Moon Global Mission

This article is over 7 years old and may contain outdated information

Recommended Videos

The second global mission for Pokemon Sun & Moon ended a few days ago on January 9 and, just like the first mission, it looks like players did not manage to achieve the goal. That being said, they did come much closer than the first global mission.

For this mission players had to use Sun & Moon’s Island Scan feature to either battle or capture one million Pokemon. While that sounds easy on paper, one of the difficulties here is that players can only use the Island Scan function once per day. To help with this Nintendo released a QR code that allowed players to use it twice per day, but in the end it looks like it wasn’t enough to reach the goal.

Had players managed to hit the one million milestone, everyone that participated would have received 2,017 Festival Coins in honor of the new year. However, since players fell short of that number, those that participated will get a consolation prize of 217 Festival Coins. In addition to that, the official Game Link site says that those that registered their Game Sync ID before the mission ended gets an additional 217 coins.

Despite the failure, it looks like players did much better in the second mission than the first. According to the Japanese Game Link site, participating players managed to register 661,839 Pokemon out of the required one million. That’s around 66.18% percent of the goal. While not a spectacular result, it’s still much better than the first global mission which ended with players achieving 16.4% of the end goal. Definitely a huge improvement.

After the astonishingly terrible results of the first global mission, GameFreak said that they’d rethink future events and perhaps lower the bar just a bit. Well it seems even with the bar lowered, fans were still unable to complete the mission, so perhaps they’ll have to reconsider how the next few events will go.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy