Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

PS4 reserves 3.5 GB of memory for OS

This article is over 11 years old and may contain outdated information

Recommended Videos

The PlayStation 4 will be using 3.5GB of memory for it’s operating system. A new report details how Sony is allocating its memory budget on the new console, and has been garnered from internal documents at Sony by Digital Foundry.

The internal documents suggest that nearly half of the 8GB of GDDR5 Memory will be used to support the PlayStation 4 operating system, but that 1GB will be “flexible memory” that can be reclaimed and used for developer purposes. Eurogamer cites that this flexible memory can only be reclaimed if the OS “can spare it”.

This puts the PlayStation 4 on par with the Xbox One when it comes to memory allocation. Microsoft’s console caught a lot of heat for dedicating so much memory to the OS when it was first announced. With so much memory on both platforms, its clear that both Sony and Microsoft have ambitious plans for their operating system functionality and applications that will run on the consoles.

Both Sony and Microsoft have shown some pretty impressive features on the PlayStation 4 and Xbox One. From streaming to the multi-tasking, games will obviously only be a part of the equation on both devices. The jury is still out on which console is going to be able to stand the test of time. But it seems like both Sony and Micrsoft are planning for the future, leaving room for fine-tuning on the platforms, potentially able to lessen the OS footprint, and possibly using more of that RAM for games as they need more power.

Reviewed on

Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy