Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Rainbow Six Siege Developers Have a Unique Way of Developing Their Game

This article is over 3 years old and may contain outdated information

Recommended Videos

Rainbow Six Siege doesn’t have the best set of training tools for new players.  While there are some training scenarios, single player missions don’t expect anything more on that front any time soon.  That’s because the developers are more focused on making content for the game, like operators, weapons, and gadgets.

It’s a complicated game, which has many different operators that function in many different ways.  New players really just have to jump in with both feet to learn how to play the game and apparently that will remain the best way to learn as no new modes are on the books from the Siege Team.  “Training Grounds and Situations are not a great tool for onboarding,” according to Associate Game Direction Aurelien Chiron in a recent interview.  “We don’t have anything major planned for them apart from some difficulty tweaks,” he continues.

The current training scenarios aren’t necessarily even geared towards the multiplayer pvp side of the game, but that might change, according to Chiron.  “We want to focus on the PvP side of Siege, which is the core experience.  We prefer to invest in training tools that improve the learning curve, so players can test operators, weapons, and gadgets, and learn maps more quickly. ”

So when are these training tools going to come to players?  It still sounds like it might be a ways off.  Despite a partnership with Aim Labs to create training modes for the game, Chiron didn’t have anything to share in that regard.  Six years on, it does feel a little bit late to be adding a training mode into Siege.  But the game’s popularity continues to rise.  Despite being an older game by any standard, Ubisoft’s ability to bolster the roster year after year with new characters and content have kept the game fresh for players.

Reviewed on

Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy