Star Citizen has grown over the past two years to be a very successful Kickstarter and a widely successful early access type of game. Now Cloud Imperium Games has announced that they have hit $69 million in funding.
During a post on the official site to close out 2014, Chris Roberts, founder of Cloud Imperium Games noted that the number of players in Star Citizen doubled in 2014 which led to an additional $33 million in funding. This brought the total funding since October 2012 to $68.5 million. Their hopes for 2015 is to make it even larger than the previous year. Roberts stated: “This coming year will be an even bigger year than 2014 – the FPS module will go live to backers, we will be giving our first drops of the Persistent universe, starting with the Planetside social module, the multi-crew Arena Commander and the first Episode of Squadron 42.” He continued to express his thanks to the community by saying: “2015 is where the game will be shaped. And it will be shaped with your input. So get in the game and let us know what works and what doesn’t for you!”
Roberts also had this to say about media commenting on if they can actually deliver all the promised features for the game: “So when I read a press article that questions whether we can deliver all the promised features to keep everyone happy, or I see someone that can’t fathom how Star Citizen can have such support and without doing any research jump to cynical conclusions I just smile.Because with the community we have and the passionate and talented team of developers I can’t imagine us “flopping” as a few bloggers have predicted.”
2014 also saw the staff at Cloud Imperium Games more than double from 70 to 180. Roberts also highlighted the teams goal to “Make the best damn space sim ever!” Hopefully they will be able to deliver to the dedicated community in the persistent world of Star Citizen.