Attack of the Fanboy
×
News

Star Wars Battlefront 1.10 Update Patch Notes Out Now

by Damian Seeto

Star-Wars-Battlefront-Death-Star-2

DICE has released update patch 1.10 for Star Wars Battlefront today. The update is to support the Death Star DLC which is out for Season Pass owners today.

The new patch for Star Wars Battlefront is out today for PC, PS4 and Xbox One. You can check out the patch notes below. There’s a lot for you to read. The patch should either be available now or very soon by the time you read this.

General:

  • Soft lock [Vehicles]: An overheat mechanic has been added to the softlock system.
  • Vehicles: Improved vehicle collision handling, meaning that whenever two vehicles collide they will only deal a small amount of damage to each other and not instantly explode.
  • TIE interceptor: Missiles have been removed as an ability and replaced with a new ability called Laser Barrage. When active, the player fires without overheating for a short duration of time and deals more damage per shot.
  • A-wing: The Shield ability has been replaced with a Speed Boost ability.
  • Skirmish: Resolved a bug in which players could spawn as a soldier with hero abilities if they were playing co-op.
  • Skirmish: Resolved an issue in which players in co-op could spawn in as the same hero if they both activated the hero token at the same time.
  • Skirmish: Resolved a graphical glitch that occurred in co-op when one player would spawn in as a AT-AT.
  • Appearance: With the arrival of the Imperial Officers, the certification for Stormtroopers to remove their helmets in combat has been withdrawn.
  • Skirmish: The multiplayer hand can now be used in Skirmish.
  • General: Fixed various minor issues with Skirmish.
  • General: Various minor UI issues.
  • General: Resolved various spectator issues.
  • General: Updated the localization.
  • General: Various minor audio fixes in the UI.

UI:

  • Soft lock [Vehicles]: Introduced new visuals for the new soft lock system.
  • Appearance: Updated the appearance system and now allows the user to switch heads to the various body types.
  • Unlocks: Now allows the player to filter options to the unlock & Hutt Contract screen. These options are: Active, Unlocked, Locked and All.
  • HuD: updated the player health visual to better illustrate the boosted health that can be gained from the Bacta Bomb.
  • Fighter Squadron: Removed an on screen prompt for the player to be able to exit the cloud car.
  • Hero Hunt: Resolved a bug which caused some hero defeat messages to not appear in the kill log.
  • Chat [PC]: Resolved a bug in which the in-game partner chat was limited to your friends and didn’t work with automatically assigned partners.

Weapons & Star Cards:

  • Scout Binoculars: Reduced cooldown with 10 seconds.
  • Bacta Bomb: Reduced the cooldown with 10 seconds
  • Bacta Bomb: Added a 4 second healing immunity from the Bacta Bomb.
  • Bacta Bomb: Resolved a bug in which users wouldn’t get healed if their health wasn’t at 100%.
  • Bacta Bomb: Updated the logic for triggering the healing effect. Players hit by the Bacta Bomb will get 5 health periodically over 3 seconds (max 30 health). If players take damage during this time, all future health ticks are cancelled.
  • Traits: Players can now equip a trait card on each of their hands. Meaning you can bring two different traits in to the battle.

Traits:
Traits: All traits have been updated and most levels have new abilities. The changes are:

Bodyguard:

  • Level 1: “Explosive damage reduction 30%“ has been changed to “Damage reduction with 10%”
  • Level 2: “Explosive damage reduction 50% has been changed to “Damage reduction with 25%”
  • Level 3: “Explosive damage reduction 50 & Blaster damage reduction 30%“ has been changed to “Damage reduction with 50%”

Bounty Hunter:

  • Level 1: “25% power up chance on kill” has been changed to “10% Faster card cooldowns”
  • Level 2: “50% power up chance on kill” has been changed to “25% Faster card cooldowns”
  • Level 3: “50% power up chance on kill & Kills shave off 80% of cooldown” has been changed to “50% Faster card cooldowns”

Berserker:

  • Level 1: “25% damage increase when hurt” has been changed to “15% bonus to hip fire damage“
  • Level 2: “50% damage increase when hurt” has been changed to “ 30% bonus to hip fire damage”
  • Level 3: “50% damage increase when hurt & 50% armor value when hurt” has been changed to “50% bonus to hip fire damage”

Escape Artist:

  • Level 1: “10% bonus to sprint speed” has been changed to “5% bonus to sprint speed”
  • Level 2: “25% bonus to sprint speed” has been changed to “15% bonus to sprint speed”
  • Level 3: “25 bonus to sprint speed & lethal melee strikes” has been changed to “30% bonus to sprint speed”

Scout:

  • Level 1: “Sprinting doesn’t trigger enemy scanners” has been changed to “Firing blasters doesn’t trigger enemy scanners”
  • Level 2: “Firing blasters doesn’t trigger enemy scanners” has been changed to “Sprinting doesn’t trigger scanner”
  • Level 3: “Killing an enemy resets primary blaster heat” has been changed to “scramble enemy scanners”.

Sharpshooter:

  • Level 1: “Headshots shaves of 25% of card cooldown” has been changed to “15% bonus damage while zooming”
  • Level 2: “Headshots shaves of 50% of card cooldown” has been changed to “30% bonus damage while zooming”
  • Level 3: “Headshots shaves of 100% of card cooldown” has been changed to “50% bonus damage while zooming”

Survivalist:

  • Level 1: “Health regen starts 25% faster” has been changed to “6 seconds to health regenerates”
  • Level 2: “Health regen starts 50% faster” has been changed to ”4 seconds to health regenerates”
  • Level 3: “Health regen starts 50% faster & Kills regenerates 50 health” has been changed to ”2 seconds to health regenerate”.

Heroes:

  • Vader: Regular soldiers that are under the effect of Force Choke will not be able to use melee attacks.
  • Leia: Increased the Trooper Bane cooldown from 14 to 15 seconds.
  • Leia: Increased the start damage from 50 to 53 for her E-11.
  • Leia: Increased the end damage from 25 to 35 for her E-11.
  • Leia: Increased the damage fall off distance from 25 to 30 for her E-11.
  • Palpatine: Increased the base lightning damage from 15 to 18.
  • Palpatine: Increased the block time by 60%.

Game Modes:

  • Fighter Squadron & Battle Station: New power-ups have been added for both the Rebel and Imperial sides. Once activated a group of AI vehicles will spawn in next to the player and engage the enemy in dog fighting for a duration of 60 seconds. The vehicles are:
    • Y-wings and B-wings for the Rebels
    • TIE Bomber and TIE Defender for Imperials
  • Fighter Squadron: AI A-wings and TIE interceptors have been added to the game mode
  • Fighter Squadron: Added Red 5 and TIE Advanced x1 as hero vehicles on all levels.
  • Turning point: Resolved a bug in which players sometimes would spawn outside the map when playing turning point on Clouds_01.
  • Heroes Vs Villains: All players are now immortal during the EoR screen and can’t be killed by turrets or droids anymore.
  • Drop zone [Private matches]: The player count has been changed to 12 players

.Stats & Progression:

  • Diorama: Bossk and Chewbacca have been added to the Diorama.
  • Ranks: Increased from 70 to 90.
  • Appearances: New visual unlocks have been added:
    • Stormtrooper with pauldrons
    • X-wing Pilot
    • Death Star Trooper
  • Hutt Contracts: Resolved a bug in which the Scout Pistol and Scatter Gun wouldn’t track towards various contracts.
  • Achievements: Resolved a bug in which the “A New Hope” achievement would not trigger when playing Walker Assault.

If you want to see more notes, click here to see it. Season Pass owners can play the new Death Star DLC pack this week, while the rest of you have to wait for two more weeks.

SHARE THIS
Say Something

Check out our Community Guidelines and Comment Policy.