Respawn Entertainment contains some of the minds that set the Call of Duty franchise on its path to becoming biggest franchise in gaming. For all intents and purposes, the creators of Titanfall are the original Infinity Ward team. But they don’t have Activision’s Call of Duty franchise in their sights with the impending release of Titanfall. Despite being a first person shooter, Titanfall is trying to do something different. According to Respawn’s Vince Zampella, the company is doing their own thing.
The important thing is to make sure that Titanfall is fun
“Honestly, we’re not shipping the same time as them,” said Zampella to GI. “We’re going for something different. We’re not gunning for Call of Duty. We’re doing our thing. The important thing is to make sure what we’re doing is fun. I’m OK with Call of Duty being big. I helped create it, so I’m proud to see it’s something so big that it goes beyond me.”
Titanfall might not be competing with anyone, according to further comments from Zampella. The small 60 person team at Respawn Entertainment is wholly focused on deliver an exclusive multiplayer experience on the Xbox One. “For us to be able to focus on one platform helps. For us it was really helpful to focus on the core game and what’s fun. It’s scoped more adequately to what we have the power to do as a start-up studio.”
Titanfall is due for release in early 2014 on the Xbox One, Xbox 360, and PC.