Halo Reach Player Investment System Screenshots

The new Player Investment System for Halo Reach has recently been revealed. The new system can best be described as a response to the elements found in other multiplayer experiences like Modern Warfare's leveling and class systems, or Rainbow Six's character customization. The Player Investment System looks to reward players for time spent or invested in Halo Reach in both the single and multiplayer game modes. Players will earn credits which they can spend on Armor customizations, these customizations having no effect on the way that the game plays, and are more of an aesthetic change to make each players Spartan unique to them.
360 Halo Reach Player Investment System
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![In this photo provided by Nintendo of America, [EXECUTIVE NAME], Nintendo of America?s [TITLE], addresses the crowd during Nintendo's presentation on the opening day of the 2010 E3 Expo, the video game industry?s premier trade show, on Tuesday, June 15, 2010 in Los Angeles. (Casey Rodgers/AP Images for Nintendo of America) In this photo provided by Nintendo of America, [EXECUTIVE NAME], Nintendo of America?s [TITLE], addresses the crowd during Nintendo's presentation on the opening day of the 2010 E3 Expo, the video game industry?s premier trade show, on Tuesday, June 15, 2010 in Los Angeles. (Casey Rodgers/AP Images for Nintendo of America)](http://attackofthefanboy.com/wp-content/uploads/2012/01/Iwata1-150x88.jpg)

William Schwartz
WHOAH
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Ahmed
There should be an AOTF forum.
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