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Hunt: Showdown Update 1.38 Patch Notes (1.6.2.1)

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Update 1.38 has arrived for Hunt: Showdown, and here’s the full list of changes and fixes added with this patch.

A new update has been released for both the PC and console versions of Hunt: Showdown today. Downtime for the PC version is finished, while the console versions are being scheduled very soon. The downtime for the update to be installed will be two hours. It should be finished by the time you read this post.

For PS4, this is patch 1.38. On the PC though, this is recognized as patch 1.6.2.1. There is no new content or features as a part of this new update. The update being released today is mostly for several bug fixes.

You can check out the full bug fixes down below.

Hunt: Showdown Update 1.37 Patch Notes (1.6.2.1)

  • Fixed a bug that allowed players to sprint through concertina mines without being damaged.
  • Fixed a bug where the Scottfield would appear under the ground when dropped by a dead Hunter.
  • Fixed a bug that caused the unlock ranks of the Caldwell Pax and Caldwell Rival were incorrect. Pax is back to Rank 18 and the Rival is back to Rank 10.
  • Fixed a bug that allowed players to “kill” dead hunters that had disconnected from the game. This also caused those dead hunters to appear in Dark sight.
  • Fixed a bug that caused a placed bear trap to go off instantly when set on a dead hunter.
  • Fixed a bug that allowed players to spectate dead or Hunters that had already extracted.
  • Fixed a localization error in the description of the Scottfield incendiary ammo in the Book of weapons.
  • Fixed a localization issue with the description text for the Scottfield in German.
  • Fixed some typos in the German description of the Scottfield in the store, roster tab and the Bloodline progression page.

The following information posted above comes from the game’s official Steam page. Hunt: Showdown is out now for the PC, PS4 and Xbox One platforms.


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