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Minecraft Dungeons Iron Golem Artifiact

Minecraft Dungeons Update 1.19 Patch Notes

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Update 1.19 has arrived for Minecraft Dungeons, and here’s the full list of changes and fixes added with this patch.

A new update has now arrived for Minecraft Dungeons and it’s one of the biggest patches that this game has ever had. This new update sets up for the Echoing Void DLC. With this DLC, you can expect to see new enemies and new gear for you to collect.

This free update will also include the Gauntlet of Gales which is a brand new mission that is available to everyone. Aside from that, a TON of bug fixes and improvements have also been made to the game as well.

The developer has also outlined some known issues that the game has been having too. Anyway, you can read the full patch notes posted down below. The update shows up as version 1.19 on PS4, but it’s official patch 1.10.2.0.

Minecraft Dungeons Update 1.19 Patch Notes

Free Update:

Gauntlet of Gales

  • Enter the Gauntlet of Gales, a unique maze-like mission that puts your skills to the test through tricky trials and perplexing puzzles! This gauntlet contains challenges that require everything from wit and cunning to endurance and determination. Complete the mission for a chance of finding artifacts previously only available as part of the Howling Peaks DLC!

New Enchantments

  • Ambush (Melee)
  • Dipping Poison (Ranged)
  • Levitation Shot (Ranged)
  • Shadow Blast (Armor)
  • Shadow Surge (Armor)
  • Void Strike (Melee and Ranged)

Enchantments Expanded to New Weapon Types

  • Committed (Ranged)
  • Critical Hit (Ranged)
  • Exploding (Ranged)
  • Fire Aspect (Ranged)
  • Looting (Ranged)
  • Prospector (Ranged)
  • Soul Siphon (Ranged)
  • Smiting (Ranged)
  • Unchanting (Melee)
  • Weakening (Ranged)

Echoing Void DLC:

DLC Features

  • Three new missions
  • Six existing missions expanded with new Endersent dungeons
  • All-new mobs and enemies
  • Two new skins
  • Endermite pet

New Weapons

  • Backstabber (Melee)
  • Swift Striker (Melee Unique)
  • Void Bow (Ranged)
  • Call of the Void (Ranged Unique)
  • Shadow Crossbow (Ranged)
  • Veiled Crossbow (Ranged Unique)
  • Obsidian Claymore (Melee)
  • The Starless Night (Melee Unique)
  • Void Touched Blades (Melee)
  • The Beginning and The End (Melee Unique)

New Armor

  • Entertainer’s Garb
  • The Troubadour (Unique)
  • Shulker Armor
  • Sturdy Shulker Armor (Unique)
  • Teleportation Robes
  • Unstable Robes (Unique)

New Artifacts

  • Shadow Shifter
  • Tome of Duplication
  • Vexing Chant
  • Void Quiver

New Achievements

  • 10 new achievements/trophies to unlock on your adventures

Changes:

  • Added story narration to the beginning of each Flames of the Nether mission

Fixes:

Gameplay

  • Bosses can no longer be instantly killed before they spawn (MCD-5585)
  • The Diamond Key Golem can no longer get stuck on the other side of the gate on Cacti Canyon (MCD-5637)
  • Arena battles can now be completed even if a mob has spawned or fallen underground
  • Emeralds can now be gathered by downed players

Ancient Hunts

  • Fixed an issue that could cause the exit door to not be opened at the end of Ancient Hunts (MCD-5373)
  • Ancient Mob icons on the Ancient Hunt screen are now revealed when they have been defeated (
  • Fixed text alignment on Ancient Hunt screen
  • It is now possible to withdraw an item on the Ancient Hunt screen using a keyboard when playing on PC

Weapons, Armor, and Artifacts

  • Sponge Striker’s special effect no longer deals enough damage to instantly kill the player when hitting a mob enchanted with Thorns (MCD-5935MCD-6086)
  • Players can no longer use normal attacks while using Eye of the Guardian that was triggered by Final Shout
  • Windbow now pulls defeated mobs during multiplayer sessions
  • Stopped Heavy Harpoons changing size after hitting something
  • Crossbow arrows now despawn after hitting Geomancer walls (MCD-5979)
  • Fixed Soul Lantern and Wonderful Wheat artifacts showing zero summon damage in their item stats (MCD-5974)

Enchantments and Effects

  • Dynamo stacks are now removed upon hitting a mob with Fireworks Arrow, Torment Quiver, and Exploding Crossbow (MCD-5939)
  • The Dolphin’s Grace effect now appears as a separate icon to Swiftness on the HUD
  • Luck of The Sea now appears on the HUD and added a visual effect to the player when the enchantment is activated
  • Fixed Luck of the Sea enchantment causing Gilded Common items being incorrectly labeled as Unique (MCD-6000)
  • Fixed an exploit that caused Updraft Tome to be spammed repeatedly
  • Aborting Overcharge no longer leaves the Overcharge visual effects on the player

Environment

  • Players no longer respawn inside the Nether portal room door after jumping off a ledge in the Camp (MCD-5294)
  • Fixed cactus blocks not having collisions
  • Fixed light from torches flickering during Night
  • Fixed players’ shadows casting on surfaces they shouldn’t, like under bridges
  • Fixed the force field effect still being present after gates were lowered on Nether Fortress

Hidden Depths

  • Turtle Armor and Squid Armor can now be sold by merchants in the Camp (MCD-6046)
  • Fixed a hole in Radiant Ravine that cause players to get stuck (MCD-6159)
  • Players can no longer destroy Ancient Guardian mines (MCD-6222)
  • Fixed the Conduit heart temporarily disappearing after death
  • Fixed corrupted graphics on the Conduit after walking away from it
  • Fixed the item description of the Trident to describe its actual ability
  • Fixed missing sound effects for Drowned Necromancer lightning strikes during multiplayer sessions
  • Pufferfish no longer inflate when other Pufferfish are nearby
  • Fixed delayed arena battles in Abyssal Monument
  • The gates no longer close and reopen in areas of Abyssal Monument
  • Tridents no longer look huge when they’re stuck in Tropical Slimes
  • Characters in local co-op no longer continue walking and fall off the edge during the outro sequence on Radiant Ravine
  • Lightning strikes now deal area of effect damage during Night in multiplayer on underwater missions
  • Decreased the time it takes for mobs to disappear after being killed in underwater missions
  • The red vignette is now present during the Night in underwater missions
  • After attacking Squid, ink clouds now appear more consistently, in a slightly larger area, and last for 10 seconds
  • Fixed oxygen directional markers completely disappearing under the HUD
  • Fixed mobs appearing out of bounds on Radiant Ravine
  • Fixed players getting stuck behind the arena gate on Abyssal Monument
  • Fixed the camera becoming obscured in various areas on Abyssal Monument and Radiant Ravine
  • The “TNT Used” statistic no longer appears after underwater missions
  • The Snowball enchantment no longer targets Pufferfish

Creeping Winter

  • The intro narration to Lone Fortress now Properly refers to the Wretched Wraith
  • Added Mountaineer mob to Frosted Fjord and Lost Settlement
  • Added the Witch mob to the forest segment in Lost Settlement
  • Rebalanced all mob groups in these missions
  • Added more hidden chests, substantially increasing the loot players can get from these missions

Jungle Awakens

  • Fixed untextured fence blocks in Jungle Awakens missions (MCD-5667)
  • Fixed Jungle Zombies not inflicting poison damage
  • Rebalanced all mob groups in these missions
  • Added more hidden chests, substantially increasing the loot players can get from these missions
  • Animals should now appear less frequently and not at all in arenas in these missions
  • Added Witches and large Slimes in Dingy Jungle for improved mob variance
  • Added Skeleton Vanguard and large Slimes in Overgrown Temple for improved mob variance
  • Added Skeleton Vanguard, Witches, and large Slimes in Panda Plateau for improved mob variance

User Interface

  • Fixed the Cloud Saves prompt appearing in the main menu every time a local P2 guest account left a session
  • Fixed multiplayer clients sometimes not seeing the damage they deal
  • Removed the cosmetic warning prompt that appeared when uploading a Hero that had Sinister Cape and/or Baby Pig cosmetics equipped, as these are available to all players (MCD-5808)
  • Fixed an exploit that allowed players to rejoin an online session after being kicked
  • “Raid Captain Bounty” text is now translated to all supported languages
  • After enchanting an Item, Screen Narrator can now read the requirements for another level of enchantment
  • Fixed the new character not being discarded if exiting the character creation menu with the Escape key

Known Issues:

  • A blue background is present behind the character on the Download/Upload Hero screens
  • The new ‘Burning Up’ achievement cannot be unlocked by clients in online multiplayer sessions
  • It’s possible to skip past the diamond gate in the End Wilds mission, causing objectives not to update and being unable to complete the mission
  • One cutscene is missing voiceover localization for Chinese languages
  • Subtitles in Nether DLC mission intros are absent for most languages

If you want to check out more details about this update, you can head on over to the official website. Minecraft Dungeons is available now for the PC, PS4, Xbox One and Nintendo Switch platforms.


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