Dax Ginn of Rocksteady has already confirmed that Batman: Arkham City will not be having multiplayer back in February. Â The developer stated earlier that by focusing on multiplayer single player would have “resulted in two average games rather than one awesome game.” Â Rocksteady’s Ginn further iterated these points in a recent interview with CVG, giving even more reasons why Batman: Arkham City will be better without multiplayer.
” It didn’t really make a lot of sense for a game that is so single character-centric.” said Ginn in the interview. Â Rocksteady is aware of the growing demand in the gaming community for games to include a multiplayer component, and the developer’s stance on it’s inclusion might not carry over to future games in the franchise.
“I can totally see that multiplayer is a super popular thing and online playability seems to be growing and something that people desire. So I can’t say what’s going to happen down the track but for Arkham City we’re focused on the single-player experience.”
Rocksteady has been pretty adamate about the decision to forgo multiplayer, and I can’t say I blame them. Â You can definitely tell the difference when development is split between two mediocre components. Â Batman: Arkham City is not a game I want to see go down that patch, that’s for sure. Â For more on Batman: Arkham City, including the first gameplay video of the game visit here.
Batman: Arkham City will be available this Fall