Attack of the Fanboy

Batman: Arkham City Multiplayer was a Consideration

by William Schwartz


Dax Ginn of Rocksteady has already confirmed that Batman: Arkham City will not be having multiplayer back in February.  The developer stated earlier that by focusing on multiplayer single player would have “resulted in two average games rather than one awesome game.”  Rocksteady’s Ginn further iterated these points in a recent interview with CVG, giving even more reasons why Batman: Arkham City will be better without multiplayer.

” It didn’t really make a lot of sense for a game that is so single character-centric.” said Ginn in the interview.  Rocksteady is aware of the growing demand in the gaming community for games to include a multiplayer component, and the developer’s stance on it’s inclusion might not carry over to future games in the franchise.

“I can totally see that multiplayer is a super popular thing and online playability seems to be growing and something that people desire. So I can’t say what’s going to happen down the track but for Arkham City we’re focused on the single-player experience.”

Rocksteady has been pretty adamate about the decision to forgo multiplayer, and I can’t say I blame them.  You can definitely tell the difference when development is split between two mediocre components.  Batman: Arkham City is not a game I want to see go down that patch, that’s for sure.  For more on Batman: Arkham City, including the first gameplay video of the game visit here.

Batman: Arkham City will be available this Fall

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