EA has just released a brand new developer diary explaining the design and direction of Battlefield Hardline’s singleplayer storyline.
Battlefield Hardline’s storyline is sure to be an explosive rollercoaster with a TV show style design. Across the 10 TV show episodes the whole story will unravel; starting with the Miami Police Department gaining a new recruit in the form of Nick Mendoza. Visceral Games have gone out of their way to develop this episodic style playable cop show and the newly released developer diary reveals how it fits together.
Talking recently about the plot Battlefield Hardline writer Tom Bissell mentioned they wanted to add some comedy to the title without it feeling “silly”. The feeling of the cop show aims to help keep the game on track to offer a balanced experience. Bissell went on to explain Visceral’s plan with the storyline: “Battlefield Hardline doesn’t reinvent the video-game storytelling wheel. Our goal, however modest it might sound, was to try to achieve a tone that games don’t often have.”
While the developer diary focuses on the storytelling aspect of the game development, getting behind-the-scenes footage with the team, some epic gameplay is also on show. Battlefield Hardline will be hitting shelves on March 17th, 2015, for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.