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Destiny For Xbox One Performs On Par With PS4 Version

| September 11, 2014

Destiny For Xbox One Performs On Par With PS4 Version News Xbox  Xbox One Destiny

One of the biggest releases of the years released this past Tuesday with Destiny and many gamers have been unable to stop playing ever since. While being associated most with the PlayStation 4, due to exclusive content and marketing, Destiny also released for the Xbox One, Xbox 360, and PlayStation 3. With the Xbox One struggling to keep up with the PlayStation 4 performance wise with some past multi-platform releases, many were wondering how Destiny would stack up on Xbox One and now we have that answer.

The experts in game performance, Digital Foundry, have had a chance to delve into Destiny on Xbox One and have found the experience to be very solid. While the beta only ran at 900p, the full game improved on that by releasing at 1080p, in part due to the extra reserve previously used by the Kinect.

“With no performance penalty or pared-back visual settings in sight, first impressions suggest a release that very closely matches its PlayStation 4 counterpart in terms of both looks and performance”

In fact, Digital Foundry says that they did not experience any dips in the frame-rate at all outside of one hiccup, which led to a very smooth experience. This is great news to hear for those with an Xbox One and hopefully means we will see improved performance moving forward on any future releases for the console.

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  • Fenrir Posorski

    *grabs some popcorn and a chair* Dis gon’ be gud.

  • deadly

    yup. Just waiting what negatives will come up now that the resolution matches the ps4.

    • Fenrir Posorski

      I am amused that BOTH sides are going to use this to bash the other, despite the fact this news should be good for all gamers.

      • deadly

        I agree. It’s a shame that news like this causes arguments and insults… Tho I was getting tired of the xbox constantly falling short in resolution especially as IM an xbox one owner :)

        • Fenrir Posorski

          And I am a PS4/PC owner. And to be frank, seeing Xbox One constantly lag behind was worrying. The market NEEDS strong competition, it is how we were ABLE to change the draconian policies that were planned by MS. They saw that many gamers were going to PS, so they changed their console to better suit the people who buy it, and not their bottom line.

          You saw the same of Sony last gen with the PS3. This kind of thing is healthy, and if we DON’T have strong competition, a company can make a monopoly where whatever they say goes. So for me, even as someone who does not own an XBO, this is great news.

          • $113353191

            The difference is PS3 actually was slightly more powerful than 360, it was just a nightmare to code for.

          • Fenrir Posorski

            Nightmare to code for, bad advertising, way too high price point, obliviousness to what the consumer wanted. The launch of the PS3 was a awful. Luckily, Sony took a good long look at it’s self and realized how and where it could improve.

        • $113353191

          PS4’s stronger hardware being forcibly held back is NOT “good for all gamers”.

          • bardock5151

            Stop spamming moron.

          • Fenrir Posorski

            Actually… it kinda IS. Parity, while irritating to those with the stronger console, does help keep all sides of the gaming ‘wars’ alive and kicking… when done with third party titles, of course. First parties are where you get to see the console shine.

          • The PC Master Race

            Yeah. A silky smooth 30FPS is all the PS4 can do.

            Maybe it’s handicapped because it’s a POS in the first place

      • $113353191

        PS4’s stronger hardware being forcibly held back is NOT “good for all gamers”.

    • Oscar Portillo

      No negative thoughts other than it’s multi platt.

      So what is your point with your comment kid?

      • Fenrir Posorski

        Read the comments that came…. before you even posted that. Negative thoughts abound!

    • $113353191

      Big surprise, another article swarming with rabid, delusional, evil microsoft shills spreading lies and hatred. Stop spreading fanboy lies, hatred, and FUD.

      Driveclub would run worse on Xbox, Forza would run better on PS4. Project Cars on PS4 runs at 1080p 60 fps. Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

      There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

      If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

      Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

      No amount of API updates is going to make up for that hardware gap.

      Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

      PS4 is selling on price/performance, better PR and global appeal, long term 1st party support, large number of 1st party studios, more total games and dev support including Japanese and indie devs, wider variety of games, improved PSN since the PS3 days, and PS+ value. It’s seen as the best console for multiplatform games.

  • jaskdavis

    That’s good to hear, If the 10% GPU free was good enough to have the same Graphic settings but still bump the game up from 900p to 1080p, then that is enough to make me happy even though the PS4 will always be more powerful in the GPU dept.

    • Rtype0

      The absence of Esram in ps4, more available RAM in xbox one and a far superior online network make xbox one superior to ps4.

      • wastheman

        ps4 is superior to xbone

      • $113353191

        Wrong.

        Driveclub would run worse on Xbox, Forza would run better on PS4. Project Cars on PS4 runs at 1080p 60 fps. Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

        There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

        If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

        Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

        No amount of API updates is going to make up for that hardware gap.

        Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

        • bardock5151

          Conjecture and misinformation are the order of the day for you aren’t they.

        • doplerradar

          1. Stop copying and pasting. People take your point less seriously by doing so.
          2. Who freaking cares about resolution? Nobody gave a crap about it last gen. Resolution was all over the place. Heck, Halo 3 wasn’t even in HD. It was well below 720p (I think Halo 4 achieved that) but that didn’t stop it from selling 11 million copies.

          • $113353191

            Early last gen Xbox 360 was cheaper with better performing multiplats, and a perceived focus on core gamers. It won a lot of marketshare from gamers as a result. This gen, PS4 has those advantages. Simple.

  • The PC Master Race

    S-S-S-S-SILKY SMOOTH 30FPS

    “Next Gen” they said.

    • All Hail the PS4

      30fps is great. Now if the resolution, particle effects, size of maps and such were affected then you would have a leg to stand on.

      But instead you have no PC version of this or many other games and no definitive PC game to boast about.

      So your entire existence is simply pathetic.

    • Guest

      S-S-S-S-SILKY SMOOTH 0FPS on PC!!!

      “Glorious PC GAMING Master” they said.

    • fpc

      Mad he can’t play destiny on PC lolol some master gaming device it doesn’t even get the game lol go play wow and stfu

  • Knotted

    What? I’ve seen several articles talking about how the graphics and crispness is not as good as PS4 with side by side comparison proving it.

    I would say that the performance is on par, played my buddies and while I could see a visual difference the smoothness of the game seemed just as good as PS4.

    • 111AlaN111

      Those “several articles” probably are biased.

      • $113353191

        Of course you would say that without looking at them.

        • 111AlaN111

          I have already looked at comparisons of more reliable sites (in my opinion) like Digital Foundry.

    • bardock5151

      Please don’t mention gamingbolt or wcctech or what ever it is because that’s just sad if anyone gets there info from them. Digital foundry is the only one to listen to.

  • lol

    This is realy good news. Well done Bungie!! :)

    • $113353191

      PS4’s stronger hardware being forcibly held back is NOT “good for all gamers” or “good news”.

      • bardock5151

        Is it being held back? Where are demfax? Or do you have conjecture and misinformation to support your opinion.
        Cue the derp rant……

        • $113353191

          There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

          If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

          PS4’s GPU still has about 40% more raw teraflops than Xbox (1.31TF to 1.84TF) for rendering, which is about the percent of pixels between 900p and 1080p. On top of other things like memory and GPGPU.

          Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

          No amount of API updates is going to make up for that hardware gap.

          Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

          Sony’s ICE team, Naughty Dog, and Santa Monica Studios will fully utilize PS4’s stronger hardware, so it will stay ahead in graphics performance.

          Driveclub, The Order, Uncharted 4, etc. are technically superior as they run on more powerful hardware. Normal, unbiased, sane people recognize PS4 exclusive games look better, which makes sense given they’re running on more powerful hardware.

          Anyone with technical knowledge knew PS4’s game graphics performance would be better for the entire generation as soon as the specs were official. That was well over a year ago.

          Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

      • lol

        I don’t know about “held back”. That is speculation. Maybe they put in more work to achieve parity. I think that’s what happened here.
        I’m a more PS4 fan myself. I think they achieved what they initially planned for the PS4. If Bungie put more work on the X1 version and it doesn’t affect MY version then for me it is good news.

      • The PC Master Race

        Silky smooth 20FPS

  • IHATEHIPSTERSSS

    More lies by $ony

    • $113353191

      More outright lies from mentally diseased microsoft fanboy human waste.

  • Steven Hiller

    Its kinda funny. Sonys been screaming their console is 50% more powerful now the biggest game to launch on their console runs better on the x1. And most Xbox guys aren’t even that excited about. Oh well, they’ll figure out some new lies to explain it all away.

    • Shannon Novosel

      No place does it say the xflop runs better but reading like numbers isn’t your strong point. As far as running better the numbers are the same so what can you be excited about that you finally get a game that is equal to the PS4. Hurry cry to Phil Spencer he can help.

      • bardock5151

        And Sony fans have got an always online game to play as well. You know the kind of DRM system Microsoft was going to implement and Sony is getting right behind it.

        • Shannon Novosel

          Actually Sony said they would let third company game makers pick if they wanted DRM big difference you do know that right?

          • bardock5151

            Yes I do know that and Microsoft said the same thing after the policy reversal. The big difference is Sony has said they are treating destiny for all intents and purposes as 1st party. That to me says they’re backing always online.

          • Shannon Novosel

            Treating it as a 1st party yes but it’s not there game so they aren’t changing what they said.

    • $113353191

      You are an ignorant, delusional, evil, CONSTANTLY WRONG fanboy that has
      no clue about sales or hardware or networking, you just want to spread
      LIES and hatred a nd scream like a rabid animal. STOP SPREADING EVIL LIES. YOU ARE EVIL.

      Sony NEVER SAID THEIR CONSOLE IS 50% MORE POWERFUL.

      DESTINY DOES NOT RUN BETTER ON XBOX. PS4 IS MORE POWERFUL.

      Sony has been good about honesty with the PS4 for the most part. They
      have much better PR this gen than PS3, that’s one reason it’s selling so
      well. MS and Mattrick, Hyrb, Penello, Greenberg, Medhi, Spencer, etc.
      have been making the arrogant anti-consumer PR blunders, spin, lies, and
      deceptive BS this gen, not Sony.

      STOP SPREADING EVIL LIES. YOU ARE EVIL.

      • The PC Master Race

        Then why can it only run at a silky smooth 20FPS?

    • $113353191

      STOP SPREADING EVIL LIES. YOU ARE EVIL.

      More outright lies from mentally diseased microsoft fanboy human waste.

      • The PC Master Race

        Silky

        Smooth

        20FPS

  • Facts First

    OF COURSE ITS THE “THE SAME” BUT FROM WHAT IVE BEEN READING DESTINY IS ACTUALLY BETTER ON XBOX ONE. ITS OK PSNATION YOU FEEL FOR THE MARKETING ONCE AGAIN.

    • Oscar Portillo

      You still here kid?

    • Shannon Novosel

      No place is saying the xflop is better but keep lying like usual your Phil Spencer plushy will hold your tears because your Japan sales sucked.

      • Steven Hiller

        Hate to break it to you but so do the ps4s numbers.

        • Shannon Novosel

          Hate to break it to you but this is the lowest amount of sales for a system since the 90’s but try to push the xflop

          • Steven Hiller

            Look at the ps4s number for the same time period, very similar. Once the US market figures out sonys lies and poor services its lights out. Psn up today?

          • Shannon Novosel

            Very similar wow you need to learn numbers ps4 sold over 300,000 there first week compared to barely over 23,000 now can you do the math or do you need me to do it? Also any 180’s over there we know you xbots like them.

          • Steven Hiller

            Go to Bing, punch in “ps4 poor sales in Japan” you’ll see their second week sales were the worst in console history and it drops off from there. Xbox actually outsold ps4 in the same week it opened. So yeah, Sony is crashing and burning in Japan.

          • Shannon Novosel

            Fact still is ps4 sold over 300k the first week xbox one over 23k there first week. Do you understand the difference?

          • Shannon Novosel

            Also your precious xflop got outsold again giving Sony 9 months in a row for the new consoles but it’s ok I can’t wait too see your b.s.

          • $113353191

            You are an ignorant, delusional, evil, CONSTANTLY WRONG fanboy that has no clue about sales or hardware or networking, you just want to spread LIES and hatred and scream like a rabid animal.

          • $113353191

            PS4 will have a sales recovery in Japan eventually, especially with the TGS 2014 announced games.

            PSN is a great service that is hugely improved with Sony investing more into it. PSN is almost always up, stop spreading evil LIES.

          • Guest

            PS4 numbers at the same period, similar numbers??? ha ha ha!!!
            You guys are so funny with your lies… :)

        • $113353191

          PS4 is selling in line with the other two active consoles Wii U and PS3, at around 6-9k a week. PS4 sold 332k in its first two days on sale in Japan, similar to Wii U.

          Intent to buy PS4 probably increased by a good amount after TGS 2014. They announced a lot of popular Japanese franchises like Gundam, Dragon Quest, Persona, etc.

          PS4 sales will increase as devs move from PS3 to PS4. PS3 is still an active console in Japan, it’s taking longer to fade out. Sony still has a strong overall presence in Japan between PS3, PS4, and Vita.

          PS4 will have a sales recovery in Japan eventually, especially with the TGS 2014 announced games.

      • bardock5151

        Japan sales only matter if any one wants a jrpg. The only good jrpg’s were made when they ran on Nintendo systems.

        • Shannon Novosel

          Then apparently you haven’t played any jrpg’s for though Sony systems.

          • bardock5151

            I have and only one is any good. Too bad that was on psone. Jrpg can stay in Japan, I want DA, The Witcher and the next Elder Scrolls game.

          • Shannon Novosel

            Jrpg’s aren’t for everyone but they should have a home in an American’s house just as much as a Japanese house if a person wants it. Also there was more than 1 good jrpg for Sony.

    • NathGamer

      “YOU FEEL FOR THE MARKETING ONCE AGAIN.”

      Do you even English?

      • JC

        He made a simple typo, but you flat out left words completely out of your almost sentence.
        I’d say he beat you, but feel free to “edit” back in the missing content of your troll post.

        • Fenrir Posorski

          The joke

          Your head

          • JC

            There was no joke…it was pure fail…at least you tried with yours, somewhat…haven’t seen that since the 4th grade.

          • Fenrir Posorski

            “Do you even English” a a joke, intentionally using bad grammar to poke fun at and grammar. It is old as fucking DIRT.

          • NathGamer

            WHOOOOOOSH!

        • NathGamer

          Let me introduce you to a magical little word called “irony”.

          You get it now?

    • Guester

      LOUD NOISES!

    • wastheman

      destiny is better on playstation whoever said what you said is an xbot

    • $113353191

      Big surprise, another article swarming with rabid, delusional, evil microsoft shills spreading lies and hatred. Stop spreading fanboy lies, hatred, and FUD.

    • Revolver Ocelot

      Facts Last melting down. I love it.

  • truthx7

    so now that the xbox one is parity with ps4 in the multiplatform department,will ps4 catch up to ths xbox one graphics in the exclusives??

    • Oscar Portillo

      [○-○] And by the way I just saw your mom petting the Easter Bunny.

      You live in a fantasy world kid.

      • bardock5151

        For the most photo realistic game released to date, Xbox wins. You live in denial.

        • $113353191

          Your fanboy opinions are delusional and anyone normal and sane laughs at them.

          Sony’s ICE team, Naughty Dog, and Santa Monica Studios will fully utilize PS4’s stronger hardware, so it will stay ahead in graphics performance.

          • bardock5151

            Where is that photo realistic game derp? Cant find one can you derp? All you’ve got is some trailer which is pre rendered and will let you all down when you see it in real time. Same as every other uncharted game downgrade after downgrade. Oh and stop spamming moron.

          • $113353191

            There will be no parity if PS4’s stronger hardware is being pushed.
            In essentially every way, the PS4’s hardware is more powerful than the
            XBO’s.

            If they’re the same resolution, PS4 will have a framerate
            or visual effects advantage, or its stronger hardware isn’t being
            pushed.

            PS4’s GPU still has about 40% more raw teraflops than
            Xbox (1.31TF to 1.84TF) for rendering, which is about the percent of
            pixels between 900p and 1080p. On top of other things like memory and
            GPGPU.

            Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40%
            greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU
            support (volatile bit and onion+ gpu cache bypass bus), better
            performing CPU, faster unified memory, and less OS overhead.

            No amount of API updates is going to make up for that hardware gap.

            Exclusively
            1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb
            Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher
            framerate), Project Cars, Metro Redux, TLOU Remastered, more.

            Sony’s
            ICE team, Naughty Dog, and Santa Monica Studios will fully utilize
            PS4’s stronger hardware, so it will stay ahead in graphics performance.

            Driveclub,
            The Order, Uncharted 4, etc. are technically superior as they run on
            more powerful hardware. Normal, unbiased, sane people recognize PS4
            exclusive games look better, which makes sense given they’re running on
            more powerful hardware.

            Anyone with technical knowledge knew
            PS4’s game graphics performance would be better for the entire
            generation as soon as the specs were official. That was well over a year
            ago.

            Every console or gaming device has a power budget that can
            be put towards resolution, framerate, or visual effects. PS4 has a
            higher total budget than Xbox, and good PCs have an even higher budget..

      • truthx7

        Lol your nonsense tactics just speaks volumes about your intelligence and lack of understanding.You need to get out of that la la fantasy world I call ps fanboyism.

    • $113353191

      Driveclub would run worse on Xbox, Forza would run better on PS4. Project Cars on PS4 runs at 1080p 60 fps. Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

      There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

      If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

      Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

      No amount of API updates is going to make up for that hardware gap.

      Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

  • Wizard of Peace

    I got an idea, play the damn game!

  • GK15

    Outside of 2 launch games that were 720p vs 1080p (CoD and MGSGZ), everything else has been close enough to parity. I don’t see any reason to expect otherwise for the rest of this Gen

    • Revolver Ocelot

      Only they haven’t been.

      Back to Xboxmad with you.

      • bardock5151

        Fanboy goggles….. Remove them and you’ll actually see.

        • Revolver Ocelot

          So far the only “parity” games you have are Outlast (an indie game with three months extra dev time on the Bone) and Destiny (a game that was targeted to run well on last gen hardware).

  • sublimetalmsg

    Welll………………mines better.

  • Rtype0

    Sorry ps4 fans….the times are a changin. Destiny sucks anyways…already bored with the repetative monotony. It is the ps4 that is the weaker machine. Shame ps4 cant match xbox ones forza 5 1080p 60fps with their skimpy featured driveclub that is only 30fps after a 2 year delay. Shame insomniac chose xbox one because its more powerful than ps4 and can run the coming 8 player coop sunset overdrive. Looks like Dead Island 2 is the same as the 8 player coop will be on xbox one only. Ps4 and PSN are inferior to xbox one…get used to it.

    • wastheman

      im sorry but how mentally retarted are you? the ps4 is far a superior console compared to the weakbox, and dead island 2 8 player co-op would probably run better on the ps4, and insomniac knows the ps4 is the superior console they just felt sorry for the xbots with the crappy games

      • Rtype0

        Sure my little pony….thats it. How comical ! Ill take all the best games on xbox one and you take some worthless indies and keep telling yourself that. Have fun with that great online service you got !! Lololololola

        • $113353191

          More outright lies from the mentally diseased, evil fanboy human waste called forzafailever.

    • wastheman

      and awww the little xbot liked his own comment

      • Rtype0

        Yes indeed….i love stating the obvious.

        • $113353191

          More outright lies from the mentally diseased, evil fanboy human waste called forzafailever.

    • $113353191

      Big surprise, another article swarming with rabid, delusional, evil microsoft shills spreading lies and hatred. Stop spreading fanboy lies, hatred, and FUD.

      Driveclub would run worse on Xbox, Forza would run better on PS4. Project Cars on PS4 runs at 1080p 60 fps. Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

      There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

      If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

      Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

      No amount of API updates is going to make up for that hardware gap.

      Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

      PS4 and PSN can easily run 8 player co-op in Sunset Overdrive and Dead Island 2. You are lying, evil, and wrong.

      PS4 is selling on price/performance, better PR and global appeal, long term 1st party support, large number of 1st party studios, more total games and dev support including Japanese and indie devs, wider variety of games, improved PSN since the PS3 days, and PS+ value. It’s seen as the best console for multiplatform games.

      • Will

        “Forza would run better on PS4.”

        No, it wouldn’t. Drivatars would not perform as well on PS4; the controller would not be as useful. Since XOne has higher theoretical AND actual bandwidth, we can’t be sure it would run better on PS4 in terms of pushing graphics.

        “PS4 has a higher total budget than Xbox,”

        Your pasted line here is grossly misleading, at best.

        The PS4 has a nearly dead-even budget to Xbox One. XOne has some advantages to PS4, and the technical differences don’t amount to much.

        Considering the capability of both systems, it’s much more accurate to say “the Xbox One and PS4 are the same”, than it is to say “the PS4 is more powerful”. PS4’s edge just isn’t significant.

        “and good PCs have an even higher budget.”

        Again, misleading. As if the PS4 has a significant budget compared to good Xbox One OR a good PC. Good PCs have a substantially higher budget than PS4/Xbox One. Games are typically not optimized for them near to the extent of consoles, however.

        “If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.”

        Not necessarily. Again, Xbox One has higher bandwidth, and companies have not tapped full use of ESRAM yet. Games have already achieved parity, and it’s an ignorant and pompous assumption to say the PS4 “isn’t pushed”. As if you have any clue how developers take advantage of the hardware.

        “No amount of API updates is going to make up for that hardware gap.”

        Um, it already has. You DID read the article here, correct? Let me guess; you know better? :D

        • $113353191

          Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more, +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

          If they’re both running at the same resolution the Xbox version will have lower framerate, more screen tear, and/or less visual effects, or the PS4 hardware isn’t being pushed. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

          Anyone with technical knowledge knew PS4’s game graphics performance would be better for the entire generation as soon as the specs were official. That was well over a year ago. Apparently it’s taking some people a LONG time to come to terms with reality.

          Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

          Forza 5 or Horizon 2 would run better on PS4, and Driveclub would run worse on Xbox. Quantum Break would run better on PS4, and The Order would run worse on Xbox.

          Both Sony and MS have world class coders that will extract every bit of performance out of their consoles with their drivers/APIs/SDKs. The difference is PS4 simply has more powerful hardware to work with, so it will always stay ahead in graphics performance.

          “PS4 is off the shelf, brute force” is a myth. PS4 has several important customizations to GPGPU compute (8 ACEs, onion+ GPU cache bypass bus, and volatile bit flag), and unified GDDR5 RAM.

          PS3 was more powerful than 360, but a nightmare to code for. PS4 is both more powerful AND easier to code for. It’s a win/win for PS4.

          GDDR5 is superior to DDR3+on-die ESRAM in pretty much every way in terms of actual games performance.

          Even if Xbox had a far more powerful CPU and 10000GB of 10000 GB/s memory, it’s ability to render graphics is STILL limited by the weaker GPU. There’s no getting around the weaker GPU, there’s no free lunch.

          DDR3+ESRAM is still a size and bandwidth bottleneck and difficult to code for. The DMA registers help transfer data between DDR3 and ESRAM, they aren’t super special sauce.

          XB1 has memory size and bandwidth bottlenecks, weaker GPU and GPGPU, only 16 ROPs, and OS virtualization overhead that degrades gaming performance. Take your pick.

          DDR3+ESRAM is more complex and expensive yet resulted in a less powerful system than the PS4. It’s a lose-lose from a design perspective. It was a poor design decision for gaming graphics performance.

          Exclusively console 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, more.

          If a game runs 50+ FPS average it’s generally called “60 FPS”.

          Don’t forget PS4’s +16 ROPs and better GPGPU support with 6 more ACEs, volatile bit flag, onion+ bus, fully unified GDDR5 memory instead of split ESRAM/DDR3, etc.

          PS4’s large GPGPU advantage will widen as devs take advantage of it. It’s not just 2 to 8 ACEs (asynchronous compute engines), but the volatile bit flag, unified memory, and onion+ GPU to RAM cache bypass bus. Not only does PS4 have more CUs to do compute on, but it can do compute work more efficiently with less impact on rendering.

          Examples of GPGPU include Resogun’s voxels, Infamous’ particle system, The Order’s soft body, cloth, and object destruction physics, and MGS’s simulated weather. To port those to Xbox devs will need to reserve already limited CUs for compute or remove those features entirely.

          Digital Foundry proves that PS4 multiplat games consistently run at higher res, framerate, and/or visual quality over Xbox.

          PS4 version of Watch Dogs has higher shadow quality, higher resolution, higher framerate, better depth of field, and far better ambient occlusion over Xbox.

          PS4 version of Wolfenstein has higher average resolution and higher shadow quality over Xbox. The Xbox version lowers resolution down to 960×1080 to maintain 60 fps. The Xbox version of wolfenstein is 1080p if you’re staring at a wall or empty room. Otherwise it’s lower during actual gameplay.

          PS4 version of Thief has higher res, framerate, and mostly higher visual effects. It’s superior in almost every way aside from trilinear filtering being traded off for parallax occlusion mapping over Xbox.

          PS4 version of Trials Fusion has higher resolution and framerate over Xbox. Texture data is identical with texture streaming times dependent on hard drive speed.

          PS4 version of BF4 has higher resolution, higher average framerate, and better effects over Xbox.

          Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive. Hard drive speed is the main issue in texture streaming load times. Installing a SSD in PS4 decreases texture streaming times dramatically. The texture data on most multiplats is identical.

          Texture data is identical between console versions. Sometimes texture streaming issues crop up in one or the other version, or even on PC. That’s generally dependent on hard drive speed. If you run a game off an SSD texture streaming issues are much less.

          Texture streaming issues can also happen if you start a game before it’s fully installed to the hard drive, or if you load from a save file and some textures haven’t been loaded from the drive into RAM yet.

          Texture streaming is a complex issue with multiple possible causes including drive speed, whether the footage is from a recently loaded save file where the textures haven’t been streamed into RAM yet, or whether the game hasn’t been fully installed to the HD yet.

          “Sharper colors” is just the crushed blacks bug on the Xbox that can be replicated by adjusting the contrast or sharpness on your display. Oversharpening and crushed blacks are a bad thing for visual quality.

          Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

          PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

          Infamous is technically superior to Ryse in every way. 1080p, 35 fps average (according to DF), open world, next gen visual effects, cutscenes are mostly realtime, etc. Almost all of Ryse’s cutscenes are pre-rendered movies.

          The Order, Uncharted 4, Driveclub, and pretty much any Naughty Dog game will trump Ryse’s visuals while running at a higher resolution and framerate.

          Driveclub at E3 2014 was widely called the best looking console racing game, and impressions of The Order frequently cited that they couldn’t tell when the cutscene ended and gameplay began due to the CG-like nature of the visuals.

          Ryse is a 900p, 25 fps average, QTE corridor brawler with CG movie cutscenes in comparison.

          PS4 has plenty of room for optimization in terms of GPGPU, hUMA/HSA-like features, and unified memory.

          Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, TLOU Remastered, more.

          The Order, Uncharted 4, Driveclub, and pretty much any Naughty Dog or Santa Monica Studios game will trump Ryse’s visuals while running at a higher resolution and framerate.

          Sony’s ICE team, Naughty Dog, and Santa Monica Studios will fully utilize PS4’s stronger hardware, so it will remain ahead in graphics performance.

          If devs claim Destiny is “1080p 30 fps” on both, PS4 will still have a higher average framerate and/or better visual effects (AA, shadows, particles, etc.), or PS4’s stronger hardware isn’t being pushed.

          There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

          If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

          Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

          No amount of API updates is going to make up for that hardware gap.

          Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

          Destiny barely stresses PS4 hardware. Compare that to a game like TLOU Remastered where the fans kick up to full blast almost immediately.

          Sony’s ICE team, Naughty Dog, and Santa Monica Studios will fully utilize PS4’s stronger hardware, so it will stay ahead in graphics performance.

          Your fanboy opinions are delusional and anyone normal and sane laughs at them.

          PS4 is exactly as powerful as the numbers say they are. Either you ignore those numbers or pretend they don’t exist.

          Driveclub, The Order, and Infamous are technically superior as they’re running on more powerful hardware. They would have to be downgraded to run on the weaker Xbox hardware.

          Unbiased gamers will look at Driveclub and Horizon 2 and say Driveclub looks better.

          The reality is your extreme minority fanboy opinions mean nothing to the wider world where PS4’s games are widely considered to have superior visuals, which is backed up by real world numbers and performance. You can pretend down is up all day long, nobody reasonable gives it credibility.

    • Revolver Ocelot

      lmao Flopzafailever crowing over a game that has to look good on last gen consoles.

      The PS4 version Dead Island 2 has 8 player co op as well. Try harder. :D

  • $113353191

    Big surprise, another article swarming with rabid, delusional, evil microsoft shills spreading lies and hatred.

    There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

    If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

    Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

    No amount of API updates is going to make up for that hardware gap.

    Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

    • truthx7

      Lol you still believe ps4 is more powerful than the one.xbox cpu and cu cluster are faster than the ps4 off the shelf parts.Can’t wait for Advanvced Warfare, that’s when the x1 will eclipse the ps4 version.

      • $113353191

        Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more, +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

        If they’re both running at the same resolution the Xbox version will have lower framerate, more screen tear, and/or less visual effects, or the PS4 hardware isn’t being pushed. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

        Anyone with technical knowledge knew PS4’s game graphics performance would be better for the entire generation as soon as the specs were official. That was well over a year ago. Apparently it’s taking some people a LONG time to come to terms with reality.

        Every console or gaming device has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox, and good PCs have an even higher budget.

        Forza 5 or Horizon 2 would run better on PS4, and Driveclub would run worse on Xbox. Quantum Break would run better on PS4, and The Order would run worse on Xbox.

        Both Sony and MS have world class coders that will extract every bit of performance out of their consoles with their drivers/APIs/SDKs. The difference is PS4 simply has more powerful hardware to work with, so it will always stay ahead in graphics performance.

        “PS4 is off the shelf, brute force” is a myth. PS4 has several important customizations to GPGPU compute (8 ACEs, onion+ GPU cache bypass bus, and volatile bit flag), and unified GDDR5 RAM.

        PS3 was more powerful than 360, but a nightmare to code for. PS4 is both more powerful AND easier to code for. It’s a win/win for PS4.

        GDDR5 is superior to DDR3+on-die ESRAM in pretty much every way in terms of actual games performance.

        Even if Xbox had a far more powerful CPU and 10000GB of 10000 GB/s memory, it’s ability to render graphics is STILL limited by the weaker GPU. There’s no getting around the weaker GPU, there’s no free lunch.

        DDR3+ESRAM is still a size and bandwidth bottleneck and difficult to code for. The DMA registers help transfer data between DDR3 and ESRAM, they aren’t super special sauce.

        XB1 has memory size and bandwidth bottlenecks, weaker GPU and GPGPU, only 16 ROPs, and OS virtualization overhead that degrades gaming performance. Take your pick.

        DDR3+ESRAM is more complex and expensive yet resulted in a less powerful system than the PS4. It’s a lose-lose from a design perspective. It was a poor design decision for gaming graphics performance.

        Exclusively console 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, more.

        If a game runs 50+ FPS average it’s generally called “60 FPS”.

        Don’t forget PS4’s +16 ROPs and better GPGPU support with 6 more ACEs, volatile bit flag, onion+ bus, fully unified GDDR5 memory instead of split ESRAM/DDR3, etc.

        PS4’s large GPGPU advantage will widen as devs take advantage of it. It’s not just 2 to 8 ACEs (asynchronous compute engines), but the volatile bit flag, unified memory, and onion+ GPU to RAM cache bypass bus. Not only does PS4 have more CUs to do compute on, but it can do compute work more efficiently with less impact on rendering.

        Examples of GPGPU include Resogun’s voxels, Infamous’ particle system, The Order’s soft body, cloth, and object destruction physics, and MGS’s simulated weather. To port those to Xbox devs will need to reserve already limited CUs for compute or remove those features entirely.

        Digital Foundry proves that PS4 multiplat games consistently run at higher res, framerate, and/or visual quality over Xbox.

        PS4 version of Watch Dogs has higher shadow quality, higher resolution, higher framerate, better depth of field, and far better ambient occlusion over Xbox.

        PS4 version of Wolfenstein has higher average resolution and higher shadow quality over Xbox. The Xbox version lowers resolution down to 960×1080 to maintain 60 fps. The Xbox version of wolfenstein is 1080p if you’re staring at a wall or empty room. Otherwise it’s lower during actual gameplay.

        PS4 version of Thief has higher res, framerate, and mostly higher visual effects. It’s superior in almost every way aside from trilinear filtering being traded off for parallax occlusion mapping over Xbox.

        PS4 version of Trials Fusion has higher resolution and framerate over Xbox. Texture data is identical with texture streaming times dependent on hard drive speed.

        PS4 version of BF4 has higher resolution, higher average framerate, and better effects over Xbox.

        Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive. Hard drive speed is the main issue in texture streaming load times. Installing a SSD in PS4 decreases texture streaming times dramatically. The texture data on most multiplats is identical.

        Texture data is identical between console versions. Sometimes texture streaming issues crop up in one or the other version, or even on PC. That’s generally dependent on hard drive speed. If you run a game off an SSD texture streaming issues are much less.

        Texture streaming issues can also happen if you start a game before it’s fully installed to the hard drive, or if you load from a save file and some textures haven’t been loaded from the drive into RAM yet.

        Texture streaming is a complex issue with multiple possible causes including drive speed, whether the footage is from a recently loaded save file where the textures haven’t been streamed into RAM yet, or whether the game hasn’t been fully installed to the HD yet.

        “Sharper colors” is just the crushed blacks bug on the Xbox that can be replicated by adjusting the contrast or sharpness on your display. Oversharpening and crushed blacks are a bad thing for visual quality.

        Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

        PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

        Infamous is technically superior to Ryse in every way. 1080p, 35 fps average (according to DF), open world, next gen visual effects, cutscenes are mostly realtime, etc. Almost all of Ryse’s cutscenes are pre-rendered movies.

        The Order, Uncharted 4, Driveclub, and pretty much any Naughty Dog game will trump Ryse’s visuals while running at a higher resolution and framerate.

        Driveclub at E3 2014 was widely called the best looking console racing game, and impressions of The Order frequently cited that they couldn’t tell when the cutscene ended and gameplay began due to the CG-like nature of the visuals.

        Ryse is a 900p, 25 fps average, QTE corridor brawler with CG movie cutscenes in comparison.

        PS4 has plenty of room for optimization in terms of GPGPU, hUMA/HSA-like features, and unified memory.

        Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, TLOU Remastered, more.

        The Order, Uncharted 4, Driveclub, and pretty much any Naughty Dog or Santa Monica Studios game will trump Ryse’s visuals while running at a higher resolution and framerate.

        Sony’s ICE team, Naughty Dog, and Santa Monica Studios will fully utilize PS4’s stronger hardware, so it will remain ahead in graphics performance.

        If devs claim Destiny is “1080p 30 fps” on both, PS4 will still have a higher average framerate and/or better visual effects (AA, shadows, particles, etc.), or PS4’s stronger hardware isn’t being pushed.

        There will be no parity if PS4’s stronger hardware is being pushed. In essentially every way, the PS4’s hardware is more powerful than the XBO’s.

        If they’re the same resolution, PS4 will have a framerate or visual effects advantage, or its stronger hardware isn’t being pushed.

        Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more (1.3TF to 1.84TF), +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

        No amount of API updates is going to make up for that hardware gap.

        Exclusively 1080p 60 FPS console games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3 (higher framerate), Project Cars, Metro Redux, TLOU Remastered, more.

        Destiny barely stresses PS4 hardware. Compare that to a game like TLOU Remastered where the fans kick up to full blast almost immediately.

        Sony’s ICE team, Naughty Dog, and Santa Monica Studios will fully utilize PS4’s stronger hardware, so it will stay ahead in graphics performance.

        Your fanboy opinions are delusional and anyone normal and sane laughs at them.

        PS4 is exactly as powerful as the numbers say they are. Either you ignore those numbers or pretend they don’t exist.

        Driveclub, The Order, and Infamous are technically superior as they’re running on more powerful hardware. They would have to be downgraded to run on the weaker Xbox hardware.

        Unbiased gamers will look at Driveclub and Horizon 2 and say Driveclub looks better.

        The reality is your extreme minority fanboy opinions mean nothing to the wider world where PS4’s games are widely considered to have superior visuals, which is backed up by real world numbers and performance. You can pretend down is up all day long, nobody reasonable gives it credibility.

        • truthx7

          And yet the xbox one exclusives have better graphics.Look, I realise that your pro sony.I feel sorry for you,your numbers game is utter worthless, xbox one tech is simply more advanced.No one believes you and many people think you are a troll.I think you should change your name because all your credability has been put on a ship and has sailed away.You should buy an xbox one and join the revolution, ps4 is losing in the billions and may not last very long.

  • Dennis

    Awesome!

  • ps4 owners are really weird

    Look how strange the ps4 fanbase is below. Demfax is ExtremeDerp who was ashamed of his reputation so he created a new disqus name. He has visited every console related article since the new systems launched to add his cut and paste anti xbox one nonsense on every one. He must do it every day all day….there must to be no time to play his indie box. His inferior gameless, featureless, broken online service junkstation. Xbox one is superior to ps4 because it has better games, better features and a far superior online service….the are facts and they cannot be disputed…..oh and because the fanbase isnt frickin weird.

  • Chris

    The sooner all of you realize that no one really truly cares about your opinion, the happier you will be.

  • John Richardson

    I’m glad Xbox fans are starting to get better performance. I think the cross platform games are going to be good going forward on both consoles. I switched from Bot to Pony after 6 years. Partly because of the bloated Bone interface that annoys the he’ll out of me. Totally happy with PS4’s ultra snappy simple interface and promise of slightly better qual power. Really happy with the move. Not a fanboy. Of course I will have to buy the one when Halo 5 comes out! But everything else will be as good or better on PS. Glad I’m not hung up on sticking with something for no good reason. Just show me the money, forget the hype. Destiny is a god damning grind already.

    It ain’t halo. What a forgettable story with boring voice overs. Surely it is only fans of Drunkly that think his performance as your companion is memorable?

    He is boring as bat shit……

  • joe

    I never post and just read these articles to laugh mostly. Im also a huge gamer and trying not to be embarrased by the fanwars. I just sorely wanted point out a person who takes the cake. Theres a guy demfax who i cant help but notice is probably the biggest embarrasment to us all. He post on many sites, sometimes with slightly different aliases and is constantly trolling. Im just so astounded at his childisness and ignorance. Hi demfax, you give a bad name to gamers.

  • Will

    This is what has been predicted all along. We’ve been informed from the beginning that the Xbox One and PS4 are really close in performance. Even at launch, with the most stark “technical” differences (Ghosts 720p upscaled vs. 1080p), the actual difference was negligible, with many people on both sides actually looking at the two side by side, favoring either one.

    Now, games have much less “technical” difference, if any. Let’s face it. Either way, performance-wise, you’re getting the same game.

  • Nice to see that one game can.

    • f

      2 years later ps4 still good.

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