Bethesda has announced that update patch 1.8 will be out for Fallout 4 on consoles. It finally adds PS4 mod support one year after release.
Bethesda Game Studios announced on Twitter: “Fallout 4’s 1.8 arrives on consoles later this week & will include PS4 Mod Support“. PS4 gamers have wanted mods ever since it came out in November 2015, so it’s great to see that it’s finally coming 12 months later.
Some patch notes for the update were already released for the PC version. Bethesda posted them on their official website a couple of days ago. Check them out below.
- Fixed an issue in which some sound effects would not persist after reloading in an area
- Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game
- Fixed an issues with spaces in Mods search queries
- Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded
- Doubled the amount of browse-able tiles in the Mods menu
- Fixed a rare crash that would occur when a Mod had an unexpected data structure
- Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations
- Fixed an issue in which some Mods images would not load when scrolling quickly
- A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out
As for mods on PS4, they are limited in Fallout 4. It’s still cool to see them, but don’t expect to have fancy mods since you are only limited to 1GB and cannot use external assets.