Hideo Kojima has clarified how the open world structure will work in his upcoming video game, Metal Gear Solid V.
In an interview with Famitsu magazine (via Polygon), Kojima clarified how the open world structure will work in Metal Gear Solid V, adding that the term ‘open world’ has taken on its own meaning. Kojima also said that Kojima Productions (the development studio behind all Metal Gear Solid games) may have been unsuccessful in communicating the idea to the public.
“I think the term ‘open world’ has taken on a life of its own and caused misunderstandings,” he said. “Of course it’s not going to be a game where Snake fishes all day or changes jobs and pursues a different life. The game map is an open world and you have freedom in that way, but in MGS5, it’s clear what you’re doing. That may be ‘I have to help someone’ or ‘Destroy this thing’ or ‘Go gather intelligence at this spot’. Some missions will have time limits, too.
I think the way that MGS is combined with an open world here is something that we haven’t really communicated very well yet.”
Metal Gear Solid V is currently in development for the PlayStation 3, PlayStaion 4, Xbox 360, Xbox One and PC. A release date has yet to be confirmed.