Metal Gear Solid: Ground Zeroes was recently revealed by Kojima Productions, and from the early trailer footage from the game, it’s definitely looking like the type of Metal Gear experience that fans of the long running series were expecting. One detail that was revealed in the announcement was that Ground Zeroes would be an “open-world” game. This would be something new for the Metal Gear franchise, and Kojima Productions has offered a little more color on the open world of Metal Gear Solid: Ground Zeroes.
According to recent statements (via Gematsu) made by the company, Ground Zeroes will feature many open worlds, with no loading screens to slow players down. Kojima Productions explained at the Tokyo Game Show that loading for this title will always be done in the background, except for instances when you travel by helicopter. The helicopter transport will be used to travel between open world areas, but once in an area, there would be no loading.
Kojima Productions also explained that the area featured in the first trailer for the game is one of the small open areas of the game. There are bigger ones to come. From these new details, it sounds like Metal Gear Solid: Ground Zeroes will not see any loading once you arrive in a mission location. I wonder if smoking is allowed on chopper rides in the Metal Gear Solid Universe?
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