Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

WSJ: The Legend of Zelda Is Coming to Mobile

This article is over 7 years old and may contain outdated information

Recommended Videos

Sources close to Nintendo have confirmed to The Wall Street Journal that the Japanese company is using the veteran franchise The Legend of Zelda to expand their mobile business, in another collaboration with smartphone developer DeNA. The game is expected to arrive after the release of the Animal Crossing mobile title later this year. The news outlet hasn’t given any more details about gameplay, graphic appearance, or the cost of the app, but if the information is to be believe, we should not wait too much time to get the first official presentation.

It’s not surprising that Nintendo has chosen The Legend of Zelda to keep expanding their mobile business, since the Japanese company also released their latest Nintendo Switch console on the back of the latest Zelda title as the main launch title. And to this day, The Legend of Zelda: Breath of the Wild is still one of the favourite choices of buyers to get for their new console, as it can be seen in any weekly sales report.

Nintendo has tried different tactics to get advantage of the mobile market so far. The first mobile title related to a Nintendo franchise was last summer’s mega-hit Pokemon GO, but the company only had a small participation on the benefits from that game, which was developed and published by Niantic. It was a little later when Super Mario Run would arrive to the market with a business model that allowed players to play the first levels for free, but it demanded a payment of $10 to unlock the rest of the game.

Despite the title not meeting Nintendo’s business projections, the Japanese company has declared that they prefer Super Mario Run’s payment model to free-to-play titles like the recent Fire Emblem Heroes, even when the latter has proved to be a success from day one.

However, mobile titles are still a small part of the Nintendo’s financial model, adding only $176.4 million to their revenue according to the latest fiscal year report, but market analysts believe the number will grow exponentially in the current year.

This coming E3 would be the perfect chance for Nintendo to announce their mobile expansion, so we’ll stay alert for any news related to this Legend of Zelda mobile title.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jose Belmonte
Jose Belmonte
From Murcia to New York City, I go through life learning as much as I can about technology, TV shows and videogames. My motto is: Coffee, coffee, coffee.