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Aliens: Fireteam Elite Update 1.10 Patch Notes

The Doc and Demolisher kit got some love from the developers.

Update 1.10 arrived for Aliens: Fireteam Elite, and here’s the full list of changes and fixes added with this patch. The following changes will affect how the Doc and Demolisher kit performs in the game, its kits and perks have been rebalanced and fixed, so players now will have to adapt to the former changes. Some issues regarding the game’s environment, UI, and challenge cards have been fixed, so now the experience should be a lot better. Here’s everything new with Aliens: Fireteam Elite update 1.10.

Aliens: Fireteam Elite Update 1.10 Patch Notes

KITS

  • Doc:
    • The “Trauma Station” Ability now regains energy when any player picks up an Aid Kit, instead of only granting energy to the specific Doc player that picks it up. If there is more than one Doc in the team, the energy is split between them.
    • The “Trauma Station” Ability Replacers (Painkiller Station and Suppression Station) can now be placed down even when out of energy.
    • Change to the HUD so that it now displays a notification showing the amount of energy replenished when picking up an Aid Kit, making it easier to tell when the “Trauma Station” Ability has been recharged.

PERKS

  • The Doc’s “Field Medic” Perk and its related Perks have had their range increased to 7m (previously 6m.)
  • The Demolisher’s “Rampage” Perk should now work correctly with flamethrowers.
  • The Demolisher’s “Assault & Battery” Perk now only grants up to 50% cooldown reduction (previously 100%.) This Perk has also had its tooltip updated to reflect this change.

WEAPONS

  • Fixed an issue with Special Ammo Consumables where they could be erroneously applied to the N79 EVA Laser Pistol. Attempting to do so will now display a message informing you that Special Ammo is not available for this weapon.

CHALLENGE CARDS

  • The “Stuck Magazines” Challenge Card should no longer affect AI companions.
  • The “Tactical Cam” Challenge Card should now correctly affect all players in a party.

ENVIRONMENT

  • Fixed some places in the game where players could get stuck in the world geometry.
  • Fixed some places in the game where players could traverse, but enemies could not reach them.

UI

  • Fixed a situation where the Doc’s UI for the “Trauma Station” Ability’s energy bar could display an inaccurate value.

GENERAL

  • Fixed a situation where kills with flamethrowers would not be counted towards the progress of a Tactical Opportunity.
  • Intel items should now be able to be properly pinged with the correct message.
  • Fixed many situations where more players than intended were able to group up.

These changes are going to make the Medic and Demolisher kit more useful, now players can bring more to the table. The challenge cards fixes will make them more valuable, so don’t be surprised if more players start using the ones featured in this patch. Overall the changes implemented in the patch are going to be a great change for the game, so go and play a match and test out the latest changes.

Aliens: Fireteam Elite is available now on PC Xbox One, Xbox Series X/S, PS4, and PS5. For more information regarding this update, visit the official Aliens: Fireteam Elite site.

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