Diablo 4 is a big game and it has a lot of new and returning conditions and status effects to know. These status effects and conditions are never fully explained, so here’s your guide to help you remember what these terms are and how you can use them to make the best Rogue build in Diablo 4.
All Status Ailments in Diablo 4, Explained
There are a total of fifteen known status ailments in Diablo 4. These conditions range from effects you put on enemies to effects applied to yourself. Some classes have specific status ailments like Crackling Energy for Sorcerers and Blood Orb for Necromancers. Regardless, here is every status effect and condition in Diablo 4 explained.
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Chilled
Skills, abilities, and weapon modifiers that apply chill make enemies have reduced movement speed. After enough chill is applied, the enemy becomes Frozen.
Frozen
When an enemy or yourself is Frozen, they cannot move or attack for a short period of time. Enemies and players can continuously get Frozen if Chilled is constantly applied.
Immune
While Immune is active, the enemy or player can’t be damaged and all negative effects are removed and prevented.
Unstoppable
When a player or enemy is Unstoppable, control impairing effects like Frozen are removed and prevented.
Vulnerable
Vulnerable makes you or an enemy take 20% increased damage.
Fortify
To become Fortified, a player or enemy needs to have more Fortify than their current health. When that happens, characters take 10% decreased damage.
Berserking
While Berserking is active, you increase your damage by 25% and have a 30% increase in movement speed.
Barrier
When a Barrier is cast, it absorbs damage from all sources up to a specific amount.
Blood Orb
When a Blood Orb is picked up, you heal for 15% of your Maximum Life.
Crackling Energy
Similar to Blood Orb, when Crackling Energy is picked up, you deal periodic damage to nearby enemies.
Dazed
When you or an enemy is Dazed, they can’t attack or use skills but can still move.
Healthy
A character is considered Healthy if they have more than 80% of their Maximum Life.
Injured
A character is considered Injured if they have less than 35% of their Maximum Life.
Overpower
When you or an enemy has Overpower, they deal bonus damage based on the sum of their Maximum Life and Fortified Life.
Stealth
If a character has Stealth, they cannot be targeted and will come out of stealth after taking damage or using an attack.
Those are all of the current status ailments in Diablo 4 right now. We could get thrown a curve ball and get more status effects and conditions like how we might be getting a sixth class, but if you ever need to remember what a specific keyword does in Diablo 4, visit this guide to help you out.
How to Deal with Conditions and Status Effects in Diablo 4
If you have trouble with one or more of the status effects in Diablo 4, there is a way to solve the issue. Rare and legendary armor can increase your resistance to particular status effects and will be shown in its stats in your inventory. These resistance stats can then be increased by upgrading the armor at the Blacksmith for an exchange of materials such as Iron and Silver Ore.
Besides stats on armor, players can also help increase their resistance through gems. Some armor will have sockets where players can add gems that grant additional buffs such as increased attack power, damage reduction, and resistance to specific status effects. Players can usually find Gems in dungeons, cellars, and strongholds where Elite enemies drop the higher-leveled ones.
Published: Mar 24, 2023 10:43 am