New World day one patch notes cover

New World Day One Patch Notes

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Day one of New World has brought patch 1.0, and it comes with extensive changes and fixes listed in the patch notes below. New World is the latest MMO from Amazon which gives gamers the opportunity to explore the fictional land of Aeternum Island. As the name might suggest, New World carries themes of colonizing and takes players on a quest to conquer new lands and defend their territory from others. The patch notes are lengthy and contain a number of both minor and major improvements for the game. Patch notes are outlined in a post by the Community Manager on the official New World forum. There are plenty of bug fixes relating to quests, AI, and combat.

New World Day One Patch Notes

Many additions and adjustments were made to New World with patch 1.0, as the patch notes reveal. They are as follows:

WORLD

  • Fixed the following to respawn rates for named AI that are required for Quest completion: Master Henry, Gheist Maliko, Pastor Walsh

QUESTS

  • Fixed a bug that caused completing certain side quests could block players from being able to advance the quest “Corruption Encroaching”
  • Addressed an issue whereby resetting “The Ritual” quest, players would lose the Heartgem needed to complete the quest
  • Updated Barkimedes quests to address an issue where players could leave mid-Expedition and stockpile quest items for extra quest turn-ins
  • Unlocked the Main Story Quests after “The Depths” Expedition – the Main Story will now take players all the way to Shattered Mountain
  • Various VO and Text fixes and tweaks

TECH

  • Fixed an issue in the Windsward “Sole Survivor” quest where sometimes the quest would not update when approaching the Watcher
  • Fixed an issue causing Hapless Howe animations to not play correctly

AI

  • Fixed multiple bugs preventing AI from properly leashing or spawning in invalid areas

COMBAT

  • Fixed an issue that caused players to become permanently stuck in the exhausted state
  • Speed hack prevention added
  • Fixed an issue that caused War to get stuck in the setup phase
  • Fixed an issue that allowed players to receive PvP rewards from duels by drowning after the duel is complete
  • Fixed an issue that caused PvP flag to stay active in sanctuaries if the player dodge rolled across the border
  • Fixed an issue that caused the Iced Refresh perk from the Ice Gauntlet to activate from abilities other than the Mighty Spike ability
  • PVP damage scale adjusted to lessen the gap between high/low level players

ECONOMY/PROGRESSION/REWARDS

  • Fixed an issue that allowed players to use the item hotbar to duplicate items
  • Fixed an issue that caused T4 and T5 Azoth Staves to be unavailable
  • Fixed an exploit where a War Declaration mechanic could be used to duplicate coin
  • Fixed an issue that caused a player’s PvP Reward Value did not reset if they respawned at a camp
  • Adjusted the “Recall” function in the Game Menu to enable players to recall to the Watchtower of the beach they started at. After binding to an Inn the Recall function will return players to that Inn

UX/UI/SOCIAL

  • Added a new streamer mode that will allow streamers and players to hide notifications and avoid interaction with other players to improve their overall experience while playing the game
  • Reduced the number of days a governor has to be absent before a consul automatically replaces from 30 to 15 days
  • VOIP is now disabled for the first 3 hours after character creation to limit poor voice behavior
  • Activated Twitch Spotlight and Twitch Sub Army features
  • Fixed an exploit that allowed players to take PvP missions without being flagged (via exploiting dueling)
  • Fixed an exploit that allowed companies to be able to repeatedly declare war during the Invasion lockout period (but before the Invasion was scheduled) to duplicate coin from “refunded” war declaration costs

As seen, there have been numerous gameplay and quality of life changes. This includes PvP adjustments geared towards lessening the gap between high-level and low-level players. A streamer mode has also been added which allows you to hide notifications and interactions with other players while you are streaming. Fortunately, the developers have had a lengthy Open and Closed Beta to identify all the bugs and note all worthwhile quality of life changes to make.

New World is available now on PC.


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