Red Dead Redemption 2 is a game about choices. In almost every interaction with the world you have the choice to do something honorable or dishonorable. You can rob, or you can help. You can kill or you can spare. The game keeps track of these decisions by using an honor meter which can scale up or down depending on your choices. Those choices change things like the tone of the game, the weather, the music, cutscenes, and the ending that you’ll see when all is said and done.
Throughout the game, if you play as a Dishonorable character, you will see weird cutscene sequences that flash in every so often. The cutscenes you’ll see are those of a wolf. This signifies the choices that you’ve made along the way.
If you’ve been making honorable choices, you’ll see deer in a more upbeat environment than you see with the wolf scenes. These scenes are setting the tone for the game as you ramble towards the end of chapter 6.
Once you get there, those choices will catch up to in what you see at the game’s end. We’re not going to spoil said sequences but there are multiple outcomes for Arthur and Dutch. Depending on how you play the ending will slightly change.
Both endings see Dutch getting away, of course, he’s in Red Dead Redemption after all. However, the events that unfold leading up to that will change, and the outcome of your character depends on it.
Red Dead Redemption 2 Ending Spoilers
Hover over blurred text below to see spoiler.
The ending of Chapter 6 is the end of your time with Arthur. He’s battling Tuberculosis and will die regardless of the choices you make along the way. In the honorable death, Arthur succumbs to his disease. Dutch and Micah leave him to die.
In the dishonorable ending, Micah shoots Arthur and the Epilogue continues with the player controlling John Marston.