DICE and EA have deployed hardware improvements to Battlefield 4 servers in effort to reduce lag that players have been experiencing since launch. One of the most commonly reported issues in Battlefield 4 has been lag and/or rubberbanding. Some servers and maps in Battlefield 4 have suffered varying amounts and severity of both.
The lag reared its ugly head again when DICE released the Naval Strike DLC for Battlefield 4, and apparently the hardware improvements recently started being deployed, according to a Battlelog developer on Reddit.
Reports are mixed as to how the servers are holding up. We hopped on for a few rounds of Battlefield 4 on the PS4 and Xbox One, and didn’t experience any lag or rubberbanding issues. Then again, we haven’t been seeing the drastic types of lag and rubber banding issues that others have complained about, for months now.
Has DICE finally fixed some of these persistent online issues for Battlefield 4? Let us know how it’s running for you in the comments section, below.