EA Sports has now released update patch 1.04 for NBA Live 16. The patch is available now for PS4 and Xbox One.
The update patch comes with a host of new things such as updated player heads and a new Pro-am court and more. 26 player heads have been updated featuring some of the top rookies in the league today.
Check out the NBA Live 16 update patch notes below:
*Improved rebound input response time
*Added more rebound animations to help with timing and coverage
*Improved failed rebound animations
*Made it easier to perform spin layups.
*Reduced sliding and warping for inside shots and layups. Also improved animation selection.
*Shot percentage tuning for mid range and 3 point shots
*Added a greater fatigue affect for shooting.
*Improved loose ball responsiveness for steals/rebounds and blocked shots
*Sizing up on the perimeter for a longer duration will now trigger isolations
*Improved transition play after turnovers
*Fixed rare issues with double dribbles from post up and unders
*Improved catch animation selection for players in transition
*Improved help defense when scoring from the post
*Improved on ball defense facing logic to help cut off dribble penetration
*Fixed a rare case where players warp across the court after a change of possession
*Fixed rare cases where players hands wouldn’t connect with the rim properly
*Fixed rare issues with ball warping when passing
*Summer Circuit AI alley-oop pass logic improvements
*Addressed rare miss catches in the post
*Fixed issues where pump fakes would over-rotate the players facing
*Fixed rare issue where players would not face the basket when performing a jump shot
General Bug Fixes:
*Fixed Blocked Shot not counting for “Contest” objectives
*Fixed gear display issues in Pro-Am lobby
*Host now defaulted to “Start Game” in the Lobby of Pro-Am games
*Fixed issue where Rising Star does not play the correct amount of minutes when the earned time is over thirty minutes
*Fixed issue when viewing the post game wrap up in Ultimate Team, skipping through any point would occasionally cause a black background
*Fixed issue where soaking in Pro AM Screens will occasionaly show online friends as offline
*Improved detection of Contested Shots in the Paint
*Fixed Brooklyn Nets road jersey not being in the correct tops menu when the user selects the PRO-AM outfits in the Gear Shop.
*Inconsistent lighting for player avatar in summer circuit/live run lobbies adjusted
*Added “Good Defense” event for stopping an inside shot via a collision
*Improved stability if the fifth and fourth users leave a live run lobby just before the timer expires
*Fixed Lobby host changes in persistent sessions
*It is no longer possible to change your Play Style after becoming receiving the Superstar designation.
*Fixed framerate drop when User B constrains the title in a H2H game.
*Fixed occasional loud crowd cheer while playing in OKC
*Enabled standing crowd animation stream(s) for ProAm Venues
*Improved Pro-Am stability
*Fixed Dynasty salary cap restrictions issue
*Fixed issue where the rising star is told to guard someone else, but gets penalized when the original opponent that was guarded makes a shot in Rising Star mode
*Fixed issue where Rising Star is not in the starting lineup when the Star becomes a ‘STARTER’ and enters a game in Rising Star mode
*Tuned penalty for passing up shots
*Pro-Am: Added link to Skills Progression from lobby
*Improved Content Update stability
*Fixed parts of the geo blocking the camera in Terminal 23
*Fixed black texture where an exit sign should be in the Seattle Pacific University arena
*Addressed Summer Circuit AI Alley Oop tuning
*Fixed issue where the stanchion poles and clock do not turn invisible in SPU venue
*Fixed issues with the Activity Feed
*Fixed issue with blocks going back to offense too much
*Fixed issue where help defense fails to react in time from a successful post move
*Fixed standing crowd popping in game
*Fixed issue when on an interception or steal the AI ball handler goes into a one off animation when they have an advantage
*Fixed issue when playing a Summer Circuit game in Brooklyn Park with another User the Pre game NIS only showed 4 Players coming onto the court
*Fixed intermittent periods of not seeing lobby avatar images in the Pro-Am lobby
*Fixed “Make an Assisted Shot” not triggering when completing an alley oop, layup or dunk in Summer Circuit
*Re-ordered the position slots in the lobby to be PG, SG, SF, PF, C
*Implemented new generic facial animation
*Fixed a soft lock that occurred when accepting an invite to a Summer Circuit lobby that is currently full
*Fixed issue when an opponent select the quit and count option in an Ultimate Team H2H game