Bravely Default 2: Gambler Guide

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Bravely Default 2 includes two optional Jobs in the game, with Gambler being the very first one. There is nothing similar to this specific class in-game, as Gamblers are very unique in both their gameplay and their gimmicks. While they are not the most efficient Jobs to fight with, what they lack in combat prowess, they for sure compensate with their utility skills and passives. In this Gambler guide, we are going to take a look at everything mentioned above.

Gambler guide and overview

Gamblers are not fighters. They do have some skills that could end up posing a threat to an enemy, but Gamblers without some very good back-up, are not able to hold themselves as sturdy warriors. That is not a bad thing. The specific Job is not here to carry you through the game and its post content, but rather to provide some fun mechanics and help with farming resources.

bravely-default-2-gambler-guide-abilities

Gambler Abilities

  1. Odds or Evens: Spin the wheel and perform a physical attack on a target that can deal double damage depending on whether the result is odd or even – 200 pg cost
  2. Life or Death: Spin the wheel to revive unconscious allies and restore their HP. The amount of HP restored depends on the result of the wheel, but stopping on a skull will KO the user – 666 pg cost
  3. Flash the Cash: Spend 50 pg multiplied by the user’s level to deal 1.3x that amount of damage to a target.
  4. More Money: Pg earned after battle increases by 10% for every party member with this ability – Passive/ 1 Slot
  5. Spin the Wheel: Spin the wheel and receive 77 times the result in pg – 1 BP cost
  6. Elemental Wheel: Spin a double wheel featuring both numbers and elements, and perform elemental attacks on random targets based on the result – 300 pg cost
  7. Triples: Spin the wheel and perform a physical attack on a target. Landing on a number in the range selected will result in triple damage – 500 pg cost
  8. Night Shift: Non-roulette abilities with a chance of triggering extra effects are more likely to do so at night – Passive/ 1 Slot
  9. Bold Gambit: Spin a wheel featuring the numbers one to ten. Landing on ten will result in all allies or enemies earning three BP – 777 pg cost
  10. Rare Talent: The likelihood of enemies dropping rare items increases by 10% for every party member with this ability – Passive/ 1 Slot
  11. High Roller: Spend 10000 pg to perform an extremely powerful physical attack on a target.
  12. Dealer’s Choice: Trigger random effects that can affect enemies, allies or both.
  13. Even More Money: Pg earned after battle increases by 20% for every party member with this ability – Passive/ 2 Slots
  14. Real Elemental Wheel: Spin a double wheel featuring both numbers and elements, and perform powerful elemental attacks on random targets based on the result – 700 pg cost
  15. Unlucky Eight: Spin the wheel and perform a physical attack that will be eight times more powerful if you land on number eight – 800 pg cost

Gambler Specialities

  • Speciality I: All or Nothing – Experience, JP or pg earner after battle will drop to zero, but one of these three amounts will also very occasionally be multiplied by 15.
  • Speciality II: Born Lucky – Increases the number of winning slots in roulette abilities. Abilities with a chance of triggering extra effects are also more likely to do so.

Gambler Weapon Affinity

  • Swords: C
  • Daggers: C
  • Axes: C
  • Spears: D
  • Bows: A
  • Staffs: B
  • Shields: E

Gambler Overview

If you truly want to use a Gambler offensively, especially early on in the game, have them as a sub-job and take advantage of their Flash the Cash ability. While it is not something to brag about later on in Bravely Default 2, in its early stages, this skill can do wonders. Having a fixed damage output, you can easily cheese bosses with it, bypassing their immunities and resistances. The only other viable option in regards to a battle, would be your High Roller skill but it is not advised to spam it, as it needs a lot of Pg to be used.

These two abilities literally cover the offensive potential of this Job, since by the end of the game, you will be finding way better alternatives for damage. That said, we still have some usage for it, in the form of its passives and the very unique Speciality I. More Money and Even More Money are the way to go to if you want to significantly increase your Pg gains after each fight. You can stack these to every character in the party, resulting to a total of 120% increase on pg acquisition. The Rare Talent passive is also a good way of increasing your chances for getting rare drops through simple enemies and Bosses alike.

All or Nothing is a Gambler’s most interesting addition to their kit, that can either backfire, or provide a huge amount of resources. Exactly like gambling should be. It’s pretty self explanatory, so use it if you really want to see if the RNG gods are on your side. Other than this Speciality though, a Gambler’s utility ends here. It really isn’t worth it to spend so much pg for their skills, since as you see most of them use your money to activate. Especially early on, where if you want to amass a lot of pg, you need to grind a lot.

The Gambler in general is a very niche Job, hence no real strategy is needed when using them. My personal advise would be to either take advantage of their money farming passives, or keep one or two party members with them as sub-jobs, to abuse their Flash the Cash skill to some bosses. Their Special is also handy, as it restores the MP of a character to full, also earning you some extra money on the top. It needs preparation to have it ready for a big fight though, so it is not available at all times to consider it a solid fighting option.

In our next guide, we’ll be checking out the Berserker, a polar-opposite to Gambler as they are a full on offensive class, ready to mow down enemies.

Bravely default 2 is exclusively available on the Nintendo Switch.

 


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