Guilty Gear Strive Update 1.09 Patch Notes

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Update 1.09 has arrived for Guilty Gear Strive, and here’s the full list of changes and fixes added with this patch. This update adds Jack-O’ as the game’s second playable DLC fighter. It also addresses the input delay issue on PS4 Pro and PlayStation 5, although base PS4 players won’t see any changes in this patch. This update also includes a small number of fighter adjustments, although further adjustments to battle balance are planned to take place in the next few updates. Here’s everything new with Guilty Gear Strive update 1.09.

Guilty Gear Strive Update 1.09 Patch Notes

General/Game Modes

  • Added Jack-O’ as a playable character
    • Players who have purchased GGST Season Pass 1 will have access to the playable character after the update patch is applied on August 27.
    • Individual sale for the PS4 and PS5 versions will begin on August 30.
    • Individual sale for the Steam version will begin on August 27.
  • Added Jack-O’s BGM “Perfection Can’t Please Me.”
    • Jack-O’ must be selectable in order to use BGM.
  • Reduced input delay on the PS4 Pro/PS5 versions.
    • While this update does not apply to the standard PS4 version, we are looking into addressing this in the future.

Network Mode

  • Fixed an issue where the Counter Setting action options would be displayed incorrectly after matching in Trainin Mode with the Training Environment set to reflect the prior match.

Replay Mode

  • Fixed an error where replay data would not be saved properly.
    • Replay data saved in battle version 1.03 of the game may not be played back correctly after applying this update patch.

Battle

  • Fixed an issue where the effect would not display properly when a Counter Hit and Wall Break happened simultaneously.
  • Fixed an issue where the position of the opponent’s character would change greatly after following up on a Dust Attack.
  • Fixed an issue where some sound effects such as flames hitting would be played back repeatedly in certain situations.

Others

  • Adjusted the BGM volume of certain songs, such as battle themes from previous games.
  • Fixed some errors in certain in-game text.

Major Confirmed Issue

  • Network features are completely inaccessible under certain play environments
  • We are continuing to look into and address this issue.
  • Any players experiencing this issue, please contact customer support with the following information:
    • Type of console in use
    • Internet provider or contracted service in use
    • Model number of the router or network adapter in use
    • If possible, an image of the error message or a video showing when the error occurs

Character Balance and Bug Fixes

  • Adjustments to battle balance are planned to take place in August and October.
  • This update focuses on changes to identified issues, such as individual moves.
  • We are also currently looking into improving and making changes to overall mechanics as well as certain actions such as projectile special moves and grounded overhead attacks in the update scheduled for October.

For more information regarding fighter adjustments and balance changes, check out the full patch notes on the official Guilty Gear site. Every fighter on the roster has received changes, including May, Potemkin, Faust, Sol Badguy, Goldlewis Dickinson, and more.

Guilty Gear Strive is available now on PC, PS4, and PS5.


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Diego Perez
Currently serving as an Associate Editor at Attack of the Fanboy, Diego Perez has been writing about video games since 2018, specializing in live service games like Destiny and Final Fantasy XIV. His work is featured at publications like Game Rant and The Outerhaven, but Attack of the Fanboy is home to his best work. When he's not editing or writing guides, he's yelling about Ape Escape or grinding Lost Sectors in Destiny. Plus, he has a Bachelor of Science in Telecommunication Media Studies for Texas A&M University.