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Killing Floor 2 Receives First Major Content Patch

by William Schwartz

Killing-Floor-2-Patch

So far, Killing Floor 2 has been a little sparse on the content front. Tripwire Interactive’s treatment of the Early Access release as a “polished beta” has been the reasoning behind this. What we do have so far looks and plays great, so the announcement of additional content today is a welcome one.

The first major content pack for Killing Floor 2 includes a new map, Volter Manor, new achievements, new collectibles, and a pair of old friends.

Killing-Floor-2-Dosh-Bling

As well as this, Update 1008 has landed, introducing a suite of bug fixes and improvements, detailed below:

Map

  • New map: Volter Manor
  • Added collectable items and related achievements to all 4 existing maps
  • Numerous fixes to cosmetic issues and map exploits in Biotics Lab, Burning Paris and Outpost

Characters

  • Added 2 new characters for owners of the original Killing Floor: Classic Briar and Classic Masterson

UI

  • Improved XP barks on player HUD
  • Added “Killed by” messages on HUD
  • Voice comms select on close instead of requiring a mouse click

General

  • Update bugsplat to give us more information, which may add a delay when submitting.
  • Added a clientside filter for full servers (in addition to server-side)
  • Increased the EndOfGameDelay to 15 seconds
  • Fixed unintended extra applications of Field Medic’s Armament and Vaccination buffs when using Medic Grenades
  • Slowed down AI movement speed slightly in HOE
  • Crash fix for servers that have improperly set up server actors
  • Fixed issues when connecting to passworded servers via command line and Steam invites
  • Fixed some FX not being affected by night vision goggles when motion blur is enabled

Editor

  • Enabled UE stats for the SDK only
  • Custom material support

Killing Floor 2 was released into Early Access on April 21st, 2015. Tripwire interactive expects a full release by the end of the year.

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