It’s pretty clear to a lot of players that Dark Souls 2 saw a significant downgrade in graphics ahead of the PlayStation 3 and Xbox 360 release of the game. Compared to the pre-release footage that was shown in the game’s marketing, there seems to be a lot of graphical elements that have changed between the marketing campaign and final release, leaving gamers to call foul on Namco Bandai and From Software.
From Software has recently responded to these allegations, giving their reasons why things changed for Dark Souls 2.
“Throughout the game development process, a game is constantly being balanced not only in game playability, but also in the realm of resource management,” From Software explained to MCV.
“A developer is always challenged with creating the most rewarding gaming experience while delivering continuity in graphical quality, gameplay dynamics, and balance within the game. The final version of Dark Souls II displays the culmination of this delicate balance and we’re very proud of the positive media and fan reception for the game.”
Dark Souls 2 is setting up a for a second launch in April on PC, where fans of the game are hoping that some of these more advanced graphical elements will return.