Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image: Nintendo

How to Do 100 Super Jumps in Super Mario RPG

How difficult is it to time Super Jumps in Super Mario RPG?

Ever since its original release, players have struggled to get 100 Super Jumps for amazing rewards in Super Mario RPG.

Recommended Videos

The Super Jump is an incredible move that lets Mario jump repeatedly on enemies. This jumping can be kept up as long as the player’s timing is on point. There are even rewards given by NPCs for jumping on enemies a certain number of times. However, getting the maximum reward — requiring 100 Super Jumps — isn’t so easy in Super Mario RPG.

Tips to Get 100 Super Jumps in Super Mario RPG

mario-rpg-100-super-jumps-2
Image: Attack of the Fanboy

You’ll unlock the Super Jump special move when Mario reaches level 6. You need to hit its action command as soon as Mario lands on an enemy, around the time he’s crouching on top of them.

The timing only gets more strict as you land further hits, so you’ll need to get into a good rhythm. To get the reward for 100 jumps, you must do the 100 jumps in one use of the command, so you can’t just use Super Jump in 100 different battles and expect to get anything special.

Early in the game, there’s a perfect enemy to practice the timing on. Without the Jump Shoes, Spikeys will not take damage from any jump move. This will freeze them in place while Mario jumps on them, making it easier to time the hits without being distracted by animations. Practice on these guys early on if you want to get the highest number as soon as possible!

Related: All Post-Game Boss Rematches in the Super Mario RPG Remake

mario-rpg-100-super-jumps-1
Image: Attack of the Fanboy

You can get your rewards for consecutive Super Jumps in Monstro Town. A Chow in one of the houses will give you the Attack Scarf when getting a record of 30 and a Super Suit when getting a record of 100.

These pieces of equipment are especially helpful in late-game battles, especially when considering a certain secret encounter that’s also located in Monstro Town. If you want to get an accessory and an armor piece that are both arguably the best in their class, aim for 100 Super Jumps as soon as you can!


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Marc Magrini
Marc Magrini
Marc has been a freelance writer for Attack of the Fanboy since 2022. He's most familiar with Nintendo franchises such as Mario, Pokémon, and Kirby, but he's well-versed in action-packed titles like Monster Hunter and the Souls games. With each article he publishes, Marc looks to improve his skills and make himself known as a top-quality writer, providing valuable tips and information that others might unknowingly ignore.