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All Power Node Locations in Dead Space Remake

Are you looking for all Power Node locations in Dead Space Remake so you can upgrade your RIG and Weapons to become powerful? The game has a ton of power nodes spread out over all 12 chapters, with some locations needing specific Security Clearance Levels to access. You will not be able to upgrade 100% of everything in a single playthrough, but your progress will carry over into New Game Plus, where you can continue to upgrade even further. Power Nodes become increasingly important based on your difficulty level, as they will give you critical advantages with surviving Necromorphs. Here are all Power Node locations in Dead Space Remake.

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All Power Node Locations in Dead Space Remake

Chapter-7-Power-Node

Here all Power Node locations are broken down by chapters. We have also included the RIG or Security Clearance Level required to access a specific Power Node. Most of the Power Nodes are in small blue lockers hanging on the wall.

Chapter 1 – New Arrivals

There are four Power Nodes in Chapter 1:

  • Tram Repair Room
  • Cargo Hall Storage Room
  • Maintenance Bay Office
  • Flight Deck Supply Room

Chapter 2 – Intensive Care

There are five Power Nodes in Chapter 2:

  • Diagnostic Technician Room
  • Limb Stimulation Therapy Room
  • ER Hallway B
  • Ishimura Clinic. Captain’s RIG security clearance is required to access
  • Patient Locker Room

Chapter 3 – Course Correction

There are four Power Nodes in Chapter 3:

  • Fuel Management Room. The Fuel Station Keycard is required to access this area
  • Centrifuge Control North
  • Fuel Storage
  • Engine Room

Chapter 4 – Obliteration Imminent

There are four Power Nodes in Chapter 4:

  • Main Atrium
  • Bridge Storage Room
  • Admin Server Maintenance Room
  • Electrical Systems

Chapter 5 – Lethal Devotion

There are three Power Nodes in Chapter 5:

  • Dr. Warwick’s Office in Zero-G Therapy
  • Hallway leading to the Chemical Lab
  • Emergency Equipment Storage Room in ER Hallway A

Chapter 6 – Environmental Hazards

There are six Power Nodes in Chapter 6:

  • Past Cryogenics, but before the Bridge Tram Station
  • Hangar-Cargo-Tram Control. Requires Security Clearance Level 1 to access
  • Refrigeration Tower
  • The Brute in the East Grow Chamber will drop after destroying
  • Air Filtration Tower
  • Annex Control Room

Chapter 7 – Into the Void

There are five Power Nodes in Chapter 7:

  • Covered by boxes to the left of the RIG room
  • Deck B: Processing inside of the locked room that requires you to shoot the fuse box from the broken window
  • Equipment Maintenance Bay
  • Utility Room that is underneath the Equipment Maintenance Bay. Requires Security Clearance Level 3 to access
  • The Storage Room before you reach Mining Control. Requires Security Clearance Level 3 to access

Chapter 8 – Search and Rescue

There are three Power Nodes in Chapter 8:

  • Platform Storage Room found within the Refueling Control Station area. Requires Security Clearance Level 2 to access
  • Maintenance Gondola
  • Communications Hub

Chapter 9 – Dead on Arrival

There are four Power Nodes in Chapter 9:

  • Briefing Room
  • Armory’s Shooting Gallery
  • A Brute in the Cargo Bay will drop when destroyed
  • Engine Room after turning on the Fire Suppression System

Chapter 10 – End of Days

There are eight Power Nodes in Chapter 11:

  • Water Purification Storage
  • Rare Specimens room in the Hydroponics area. Requires Security Clearance Level 3 to access
  • Nutrition Systems
  • You must get to Level 7 in Z-Ball, which is located in the Crew Quarters
  • In the Hallway leading to the Standard Quarters
  • Storage Room past the Standard Quarters
  • Captain B. Mathius’s Crew Quarters
  • Go through the doors and take a left after loading the Marker

Chapter 11 – Alternate Solutions

There are two Power Nodes in Chapter 11:

  • Cargo Bay
  • Control Room B

Chapter 12 – Dead Space

There are eight Power Nodes in Chapter 12:

  • Aegis VII Main Landing Pad
  • Aegis VII Landing Pad Atrium
  • Aegis VII Holding Zone 2B
  • Aegis VII Transfer Junction will contain a Master Override box with three Power Nodes inside
  • A Brute in the Aegis VII Transfer Junction will drop when destroyed
  • Aegis VII Return Tunnel

Dead Space Remake is available on PlayStation 5, Xbox Series X|S, and PC.


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Author
Image of Matthew Kevin Mitchell
Matthew Kevin Mitchell
Matthew Kevin Mitchell has been a contributing writer for Attack of the Fanboy and PC Invasion since 2022. Matthew primarily covers Manga like One Piece, horror movies like Scream, and survival horror games like Dead by Daylight. His favorite moment came during his first press event covering Scream 6 for AotF. He hails from Denver, Colorado, where he received his Bachelor of Science in Information Technology from Regis University. When he isn’t scaring himself silly or writing, he loves to play ice hockey, spoil his dog, and drink an unhealthy amount of coffee.